Ryujinx/Ryujinx.Core/OsHle/Ipc/IpcPtrBuffDesc.cs
gdkchan 79a5939734
Improvements to audout (#58)
* Some audout refactoring and improvements

* More audio improvements

* Change ReadAsciiString to use long for the Size, avoids some casting
2018-03-15 21:06:24 -03:00

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693 B
C#

using System.IO;
namespace Ryujinx.Core.OsHle.Ipc
{
struct IpcPtrBuffDesc
{
public long Position { get; private set; }
public int Index { get; private set; }
public long Size { get; private set; }
public IpcPtrBuffDesc(BinaryReader Reader)
{
long Word0 = Reader.ReadUInt32();
long Word1 = Reader.ReadUInt32();
Position = Word1;
Position |= (Word0 << 20) & 0x0f00000000;
Position |= (Word0 << 30) & 0x7000000000;
Index = ((int)Word0 >> 0) & 0x03f;
Index |= ((int)Word0 >> 3) & 0x1c0;
Size = (ushort)(Word0 >> 16);
}
}
}