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* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
28 lines
1.1 KiB
C#
28 lines
1.1 KiB
C#
using Ryujinx.Common.Utilities;
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namespace Ryujinx.Graphics.Vic.Types
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{
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struct MatrixStruct
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{
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private long _word0;
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private long _word1;
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private long _word2;
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private long _word3;
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public int MatrixCoeff00 => (int)_word0.ExtractSx(0, 20);
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public int MatrixCoeff10 => (int)_word0.ExtractSx(20, 20);
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public int MatrixCoeff20 => (int)_word0.ExtractSx(40, 20);
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public int MatrixRShift => (int)_word0.Extract(60, 4);
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public int MatrixCoeff01 => (int)_word1.ExtractSx(64, 20);
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public int MatrixCoeff11 => (int)_word1.ExtractSx(84, 20);
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public int MatrixCoeff21 => (int)_word1.ExtractSx(104, 20);
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public bool MatrixEnable => _word1.Extract(127);
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public int MatrixCoeff02 => (int)_word2.ExtractSx(128, 20);
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public int MatrixCoeff12 => (int)_word2.ExtractSx(148, 20);
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public int MatrixCoeff22 => (int)_word2.ExtractSx(168, 20);
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public int MatrixCoeff03 => (int)_word3.ExtractSx(192, 20);
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public int MatrixCoeff13 => (int)_word3.ExtractSx(212, 20);
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public int MatrixCoeff23 => (int)_word3.ExtractSx(232, 20);
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}
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}
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