cecbd256a5
* Update LibHac * Run EnsureApplicationCacheStorage when launching a game * Add new FS commands
48 lines
1.3 KiB
C#
48 lines
1.3 KiB
C#
using LibHac;
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using LibHac.FsService;
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namespace Ryujinx.HLE.HOS.Services.Fs
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{
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class IDeviceOperator : IpcService
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{
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private LibHac.FsService.IDeviceOperator _baseOperator;
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public IDeviceOperator(LibHac.FsService.IDeviceOperator baseOperator)
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{
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_baseOperator = baseOperator;
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}
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[Command(0)]
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// IsSdCardInserted() -> b8 is_inserted
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public ResultCode IsSdCardInserted(ServiceCtx context)
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{
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Result result = _baseOperator.IsSdCardInserted(out bool isInserted);
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context.ResponseData.Write(isInserted);
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return (ResultCode)result.Value;
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}
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[Command(200)]
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// IsGameCardInserted() -> b8 is_inserted
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public ResultCode IsGameCardInserted(ServiceCtx context)
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{
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Result result = _baseOperator.IsGameCardInserted(out bool isInserted);
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context.ResponseData.Write(isInserted);
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return (ResultCode)result.Value;
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}
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[Command(202)]
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// GetGameCardHandle() -> u32 gamecard_handle
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public ResultCode GetGameCardHandle(ServiceCtx context)
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{
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Result result = _baseOperator.GetGameCardHandle(out GameCardHandle handle);
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context.ResponseData.Write(handle.Value);
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return (ResultCode)result.Value;
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}
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}
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}
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