Ryujinx/Ryujinx.HLE/HOS/Services/Mii/Types
Thog 3b531de670
Implement mii:u and mii:e entirely (#955)
* Implement mii:u and mii:e entirely

Co-authored-by: AcK77 <Acoustik666@gmail.com>

This commit implement the mii service accurately.

This is based on Ac_k work but was polished and updated to 7.x.

Please note that the following calls are partially implemented:

- Convert: Used to convert from old console format (Wii/Wii U/3ds)
- Import and Export: this is shouldn't be accesible in production mode.

* Remove some debug leftovers

* Make it possible to load an arbitrary mii database from a Switch

* Address gdk's comments

* Reduce visibility of all the Mii code

* Address Ac_K's comments

* Remove the StructLayout of DatabaseSessionMetadata

* Add a missing line return in DatabaseSessionMetadata

* Misc fixes and style changes

* Fix some issues from last commit

* Fix database server metadata UpdateCounter in MarkDirty (Thanks Moose for the catch)

* MountCounter should only be incremented when no error is reported

* Fix FixDatabase

Co-authored-by: Alex Barney <thealexbarney@gmail.com>
2020-03-02 09:56:01 +11:00
..
Age.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
BeardType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
CharInfo.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
CharInfoElement.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
CommonColor.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
CoreData.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
CreateId.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
DefaultMii.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
EyebrowType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
EyeType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
FacelineColor.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
FacelineMake.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
FacelineType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
FacelineWrinkle.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
FontRegion.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
Gender.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
GlassType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
HairFlip.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
HairType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
IElement.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
IStoredData.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
MoleType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
MouthType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
MustacheType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
Nickname.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
NintendoFigurineDatabase.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
NoseType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
Race.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
RandomMiiConstants.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
Source.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
SourceFlag.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
SpecialMiiKeyCode.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
StoreData.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
StoreDataElement.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
Ver3StoreData.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00