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* Use shader subgroup extensions if shader ballot is not supported * Shader cache version bump + cleanup * The type is still required on the table |
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.. | ||
Cache | ||
CachedGpuAccessor.cs | ||
GpuAccessor.cs | ||
GpuAccessorState.cs | ||
ShaderAddresses.cs | ||
ShaderBundle.cs | ||
ShaderCache.cs | ||
ShaderCacheState.cs | ||
ShaderCodeHolder.cs | ||
ShaderCompileTask.cs | ||
ShaderDumper.cs | ||
ShaderDumpPaths.cs | ||
TextureDescriptorCapableGpuAccessor.cs |