4d02a2d2c0
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
85 lines
2.6 KiB
C#
85 lines
2.6 KiB
C#
using Ryujinx.Graphics.Nvdec.Vp9.Common;
|
|
using System;
|
|
using System.Diagnostics;
|
|
|
|
namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
|
{
|
|
internal struct TileInfo
|
|
{
|
|
private const int MinTileWidthB64 = 4;
|
|
private const int MaxTileWidthB64 = 64;
|
|
|
|
public int MiRowStart, MiRowEnd;
|
|
public int MiColStart, MiColEnd;
|
|
|
|
public static int MiColsAlignedToSb(int nMis)
|
|
{
|
|
return BitUtils.AlignPowerOfTwo(nMis, Constants.MiBlockSizeLog2);
|
|
}
|
|
|
|
private static int GetTileOffset(int idx, int mis, int log2)
|
|
{
|
|
int sbCols = MiColsAlignedToSb(mis) >> Constants.MiBlockSizeLog2;
|
|
int offset = ((idx * sbCols) >> log2) << Constants.MiBlockSizeLog2;
|
|
return Math.Min(offset, mis);
|
|
}
|
|
|
|
public void SetRow(ref Vp9Common cm, int row)
|
|
{
|
|
MiRowStart = GetTileOffset(row, cm.MiRows, cm.Log2TileRows);
|
|
MiRowEnd = GetTileOffset(row + 1, cm.MiRows, cm.Log2TileRows);
|
|
}
|
|
|
|
public void SetCol(ref Vp9Common cm, int col)
|
|
{
|
|
MiColStart = GetTileOffset(col, cm.MiCols, cm.Log2TileCols);
|
|
MiColEnd = GetTileOffset(col + 1, cm.MiCols, cm.Log2TileCols);
|
|
}
|
|
|
|
public void Init(ref Vp9Common cm, int row, int col)
|
|
{
|
|
SetRow(ref cm, row);
|
|
SetCol(ref cm, col);
|
|
}
|
|
|
|
// Checks that the given miRow, miCol and search point
|
|
// are inside the borders of the tile.
|
|
public bool IsInside(int miCol, int miRow, int miRows, ref Position miPos)
|
|
{
|
|
return !(miRow + miPos.Row < 0 ||
|
|
miCol + miPos.Col < MiColStart ||
|
|
miRow + miPos.Row >= miRows ||
|
|
miCol + miPos.Col >= MiColEnd);
|
|
}
|
|
|
|
private static int GetMinLog2TileCols(int sb64Cols)
|
|
{
|
|
int minLog2 = 0;
|
|
while ((MaxTileWidthB64 << minLog2) < sb64Cols)
|
|
{
|
|
++minLog2;
|
|
}
|
|
|
|
return minLog2;
|
|
}
|
|
|
|
private static int GetMaxLog2TileCols(int sb64Cols)
|
|
{
|
|
int maxLog2 = 1;
|
|
while ((sb64Cols >> maxLog2) >= MinTileWidthB64)
|
|
{
|
|
++maxLog2;
|
|
}
|
|
|
|
return maxLog2 - 1;
|
|
}
|
|
|
|
public static void GetTileNBits(int miCols, ref int minLog2TileCols, ref int maxLog2TileCols)
|
|
{
|
|
int sb64Cols = MiColsAlignedToSb(miCols) >> Constants.MiBlockSizeLog2;
|
|
minLog2TileCols = GetMinLog2TileCols(sb64Cols);
|
|
maxLog2TileCols = GetMaxLog2TileCols(sb64Cols);
|
|
Debug.Assert(minLog2TileCols <= maxLog2TileCols);
|
|
}
|
|
}
|
|
}
|