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* audio: Rewrite SoundIo bindings This rewrite SoundIo bindings to be safer and not a pedantic autogenerated mess. * Address comments * Switch DllImport to LibraryImport * Address gdkchan's comment
12 lines
343 B
C#
12 lines
343 B
C#
using System;
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using System.Runtime.InteropServices;
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using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
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namespace Ryujinx.Audio.Backends.SoundIo.Native
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{
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internal class SoundIoException : Exception
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{
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internal SoundIoException(SoundIoError error) : base(Marshal.PtrToStringAnsi(soundio_strerror(error))) { }
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}
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}
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