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* add gl rendering widget * embed renderer into main window * add input * fix mouse input * fix mouse coords * refresh game list after closing game, remove profiler method * rebase, hide game list progress bar while game is running * Some bug fixes Changelog: - Reapply some changes that got lost while rebasing from #904 - Make sure to guarantee exclusivity on the GL context (fixing multiple possible race conditions on Windows) - Avoid making GLRenderer disposed multiple time * add fullscreen, enable input on focus, disable aplha * addressed comments * Disable transparency in the window * fix fullscreen state, fix focus, addressed comments * nit * addressed nit Co-authored-by: Thog <thog@protonmail.com> |
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.. | ||
Buffer.cs | ||
Counters.cs | ||
Debugger.cs | ||
EnumConversion.cs | ||
FormatInfo.cs | ||
FormatTable.cs | ||
Framebuffer.cs | ||
HwCapabilities.cs | ||
Pipeline.cs | ||
Program.cs | ||
Renderer.cs | ||
Ryujinx.Graphics.OpenGL.csproj | ||
Sampler.cs | ||
Shader.cs | ||
TextureCopy.cs | ||
TextureCopyUnscaled.cs | ||
TextureStorage.cs | ||
TextureView.cs | ||
VertexArray.cs | ||
VertexBuffer.cs | ||
Window.cs |