Ryujinx/Ryujinx.Graphics/Memory/NvGpuBufferType.cs
gdkchan c86aacde76
NVDEC implementation using FFmpeg (#443)
* Initial nvdec implementation using FFmpeg

* Fix swapped channels on the video decoder and the G8R8 texture format

* Fix texture samplers not being set properly (regression)

* Rebased

* Remove unused code introduced on the rebase

* Add support for RGBA8 output format on the video image composer

* Correct spacing

* Some fixes for rebase and other tweaks

* Allow size mismatch on frame copy

* Get rid of GetHostAddress calls on VDec
2018-12-03 00:38:47 -02:00

11 lines
164 B
C#

namespace Ryujinx.Graphics.Memory
{
public enum NvGpuBufferType
{
Index,
Vertex,
Texture,
ConstBuffer,
Count
}
}