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* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
24 lines
680 B
C#
24 lines
680 B
C#
namespace ARMeilleure.Decoders
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{
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class OpCode32SimdTbl : OpCode32SimdReg
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{
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public int Length { get; }
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public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdTbl(inst, address, opCode);
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public OpCode32SimdTbl(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
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{
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Length = (opCode >> 8) & 3;
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Size = 0;
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Opc = Q ? 1 : 0;
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Q = false;
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RegisterSize = RegisterSize.Simd64;
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if (Vn + Length + 1 > 32)
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{
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Instruction = InstDescriptor.Undefined;
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}
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}
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}
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}
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