Ryujinx/Ryujinx.Graphics.Gpu
2023-01-11 01:53:56 +00:00
..
Engine Vulkan: Don't flush commands when creating most sync (#4087) 2022-12-29 15:39:04 +01:00
Image Remove textures from cache on unmap if not mapped and modified (#4211) 2023-01-11 01:53:56 +00:00
Memory Added Generic Math to BitUtils (#3929) 2022-12-26 14:11:05 +00:00
Shader Use vector outputs for texture operations (#3939) 2022-12-29 16:09:34 +01:00
Synchronization When waiting on CPU, do not return a time out error from EventWait (#2780) 2021-11-01 19:10:02 -03:00
ClassId.cs Separate GPU engines (part 2/2) (#2440) 2021-07-11 17:20:40 -03:00
Constants.cs GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 2022-11-17 18:47:41 +01:00
GpuChannel.cs Unsubscribe MemoryUnmappedHandler even when GPU channel is destroyed (#3872) 2022-11-19 23:54:33 -03:00
GpuContext.cs Vulkan: Don't flush commands when creating most sync (#4087) 2022-12-29 15:39:04 +01:00
GraphicsConfig.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
Window.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00