mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-08-16 13:48:42 +02:00
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
20 lines
668 B
C#
20 lines
668 B
C#
using Ryujinx.Common.Utilities;
|
|
|
|
namespace Ryujinx.Graphics.Vic.Types
|
|
{
|
|
struct LumaKeyStruct
|
|
{
|
|
private long _word0;
|
|
private long _word1;
|
|
|
|
public int LumaCoeff0 => (int)_word0.Extract(0, 20);
|
|
public int LumaCoeff1 => (int)_word0.Extract(20, 20);
|
|
public int LumaCoeff2 => (int)_word0.Extract(40, 20);
|
|
public int LumaRShift => (int)_word0.Extract(60, 4);
|
|
public int LumaCoeff3 => (int)_word1.Extract(64, 20);
|
|
public int LumaKeyLower => (int)_word1.Extract(84, 10);
|
|
public int LumaKeyUpper => (int)_word1.Extract(94, 10);
|
|
public bool LumaKeyEnabled => _word1.Extract(104);
|
|
}
|
|
}
|