mirror of
https://github.com/Ryujinx/Ryujinx.git
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* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
761 lines
28 KiB
C#
761 lines
28 KiB
C#
using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Loader;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.RomFs;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.Loaders.Mods;
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using Ryujinx.HLE.Loaders.Executables;
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using System.IO;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using System.Globalization;
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using Path = System.IO.Path;
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namespace Ryujinx.HLE.HOS
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{
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public class ModLoader
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{
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private const string RomfsDir = "romfs";
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private const string ExefsDir = "exefs";
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private const string CheatDir = "cheats";
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private const string RomfsContainer = "romfs.bin";
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private const string ExefsContainer = "exefs.nsp";
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private const string StubExtension = ".stub";
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private const string CheatExtension = ".txt";
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private const string DefaultCheatName = "<default>";
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private const string AmsContentsDir = "contents";
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private const string AmsNsoPatchDir = "exefs_patches";
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private const string AmsNroPatchDir = "nro_patches";
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private const string AmsKipPatchDir = "kip_patches";
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public readonly struct Mod<T> where T : FileSystemInfo
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{
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public readonly string Name;
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public readonly T Path;
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public Mod(string name, T path)
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{
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Name = name;
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Path = path;
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}
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}
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public struct Cheat
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{
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// Atmosphere identifies the executables with the first 8 bytes
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// of the build id, which is equivalent to 16 hex digits.
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public const int CheatIdSize = 16;
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public readonly string Name;
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public readonly FileInfo Path;
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public readonly IEnumerable<String> Instructions;
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public Cheat(string name, FileInfo path, IEnumerable<String> instructions)
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{
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Name = name;
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Path = path;
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Instructions = instructions;
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}
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}
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// Title dependent mods
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public class ModCache
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{
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public List<Mod<FileInfo>> RomfsContainers { get; }
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public List<Mod<FileInfo>> ExefsContainers { get; }
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public List<Mod<DirectoryInfo>> RomfsDirs { get; }
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public List<Mod<DirectoryInfo>> ExefsDirs { get; }
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public List<Cheat> Cheats { get; }
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public ModCache()
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{
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RomfsContainers = new List<Mod<FileInfo>>();
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ExefsContainers = new List<Mod<FileInfo>>();
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RomfsDirs = new List<Mod<DirectoryInfo>>();
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ExefsDirs = new List<Mod<DirectoryInfo>>();
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Cheats = new List<Cheat>();
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}
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}
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// Title independent mods
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public class PatchCache
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{
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public List<Mod<DirectoryInfo>> NsoPatches { get; }
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public List<Mod<DirectoryInfo>> NroPatches { get; }
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public List<Mod<DirectoryInfo>> KipPatches { get; }
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internal bool Initialized { get; set; }
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public PatchCache()
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{
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NsoPatches = new List<Mod<DirectoryInfo>>();
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NroPatches = new List<Mod<DirectoryInfo>>();
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KipPatches = new List<Mod<DirectoryInfo>>();
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Initialized = false;
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}
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}
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public Dictionary<ulong, ModCache> AppMods; // key is TitleId
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public PatchCache Patches;
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private static readonly EnumerationOptions _dirEnumOptions;
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static ModLoader()
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{
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_dirEnumOptions = new EnumerationOptions
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{
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MatchCasing = MatchCasing.CaseInsensitive,
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MatchType = MatchType.Simple,
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RecurseSubdirectories = false,
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ReturnSpecialDirectories = false
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};
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}
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public ModLoader()
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{
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AppMods = new Dictionary<ulong, ModCache>();
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Patches = new PatchCache();
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}
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public void Clear()
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{
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AppMods.Clear();
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Patches = new PatchCache();
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}
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private static bool StrEquals(string s1, string s2) => string.Equals(s1, s2, StringComparison.OrdinalIgnoreCase);
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public string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath());
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public string GetSdModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetSdModsPath());
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private string EnsureBaseDirStructure(string modsBasePath)
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{
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var modsDir = new DirectoryInfo(modsBasePath);
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modsDir.CreateSubdirectory(AmsContentsDir);
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modsDir.CreateSubdirectory(AmsNsoPatchDir);
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modsDir.CreateSubdirectory(AmsNroPatchDir);
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// modsDir.CreateSubdirectory(AmsKipPatchDir); // uncomment when KIPs are supported
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return modsDir.FullName;
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}
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private static DirectoryInfo FindTitleDir(DirectoryInfo contentsDir, string titleId)
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=> contentsDir.EnumerateDirectories($"{titleId}*", _dirEnumOptions).FirstOrDefault();
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public string GetTitleDir(string modsBasePath, string titleId)
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{
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var contentsDir = new DirectoryInfo(Path.Combine(modsBasePath, AmsContentsDir));
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var titleModsPath = FindTitleDir(contentsDir, titleId);
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if (titleModsPath == null)
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{
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Logger.Info?.Print(LogClass.ModLoader, $"Creating mods directory for Title {titleId.ToUpper()}");
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titleModsPath = contentsDir.CreateSubdirectory(titleId);
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}
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return titleModsPath.FullName;
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}
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// Static Query Methods
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public static void QueryPatchDirs(PatchCache cache, DirectoryInfo patchDir)
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{
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if (cache.Initialized || !patchDir.Exists) return;
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var patches = cache.KipPatches;
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string type = null;
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if (StrEquals(AmsNsoPatchDir, patchDir.Name)) { patches = cache.NsoPatches; type = "NSO"; }
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else if (StrEquals(AmsNroPatchDir, patchDir.Name)) { patches = cache.NroPatches; type = "NRO"; }
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else if (StrEquals(AmsKipPatchDir, patchDir.Name)) { patches = cache.KipPatches; type = "KIP"; }
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else return;
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foreach (var modDir in patchDir.EnumerateDirectories())
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{
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patches.Add(new Mod<DirectoryInfo>(modDir.Name, modDir));
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Logger.Info?.Print(LogClass.ModLoader, $"Found {type} patch '{modDir.Name}'");
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}
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}
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public static void QueryTitleDir(ModCache mods, DirectoryInfo titleDir)
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{
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if (!titleDir.Exists) return;
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var fsFile = new FileInfo(Path.Combine(titleDir.FullName, RomfsContainer));
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if (fsFile.Exists)
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{
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mods.RomfsContainers.Add(new Mod<FileInfo>($"<{titleDir.Name} RomFs>", fsFile));
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}
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fsFile = new FileInfo(Path.Combine(titleDir.FullName, ExefsContainer));
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if (fsFile.Exists)
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{
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mods.ExefsContainers.Add(new Mod<FileInfo>($"<{titleDir.Name} ExeFs>", fsFile));
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}
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System.Text.StringBuilder types = new System.Text.StringBuilder(5);
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foreach (var modDir in titleDir.EnumerateDirectories())
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{
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types.Clear();
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Mod<DirectoryInfo> mod = new Mod<DirectoryInfo>("", null);
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if (StrEquals(RomfsDir, modDir.Name))
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{
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mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleDir.Name} RomFs>", modDir));
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types.Append('R');
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}
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else if (StrEquals(ExefsDir, modDir.Name))
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{
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mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleDir.Name} ExeFs>", modDir));
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types.Append('E');
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}
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else if (StrEquals(CheatDir, modDir.Name))
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{
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for (int i = 0; i < QueryCheatsDir(mods, modDir); i++)
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{
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types.Append('C');
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}
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}
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else
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{
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var romfs = new DirectoryInfo(Path.Combine(modDir.FullName, RomfsDir));
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var exefs = new DirectoryInfo(Path.Combine(modDir.FullName, ExefsDir));
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var cheat = new DirectoryInfo(Path.Combine(modDir.FullName, CheatDir));
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if (romfs.Exists)
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{
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mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>(modDir.Name, romfs));
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types.Append('R');
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}
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if (exefs.Exists)
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{
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mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>(modDir.Name, exefs));
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types.Append('E');
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}
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if (cheat.Exists)
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{
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for (int i = 0; i < QueryCheatsDir(mods, cheat); i++)
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{
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types.Append('C');
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}
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}
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}
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if (types.Length > 0) Logger.Info?.Print(LogClass.ModLoader, $"Found mod '{mod.Name}' [{types}]");
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}
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}
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public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong titleId)
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{
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if (!contentsDir.Exists) return;
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Logger.Info?.Print(LogClass.ModLoader, $"Searching mods for {((titleId & 0x1000) != 0 ? "DLC" : "Title")} {titleId:X16}");
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var titleDir = FindTitleDir(contentsDir, $"{titleId:x16}");
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if (titleDir != null)
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{
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QueryTitleDir(mods, titleDir);
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}
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}
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private static int QueryCheatsDir(ModCache mods, DirectoryInfo cheatsDir)
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{
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if (!cheatsDir.Exists)
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{
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return 0;
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}
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int numMods = 0;
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foreach (FileInfo file in cheatsDir.EnumerateFiles())
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{
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if (!StrEquals(CheatExtension, file.Extension))
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{
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continue;
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}
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string cheatId = Path.GetFileNameWithoutExtension(file.Name);
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if (cheatId.Length != Cheat.CheatIdSize)
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{
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continue;
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}
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if (!ulong.TryParse(cheatId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out _))
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{
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continue;
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}
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// A cheat file can contain several cheats for the same executable, so the file must be parsed in
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// order to properly enumerate them.
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mods.Cheats.AddRange(GetCheatsInFile(file));
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}
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return numMods;
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}
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private static IEnumerable<Cheat> GetCheatsInFile(FileInfo cheatFile)
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{
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string cheatName = DefaultCheatName;
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List<string> instructions = new List<string>();
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List<Cheat> cheats = new List<Cheat>();
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using (StreamReader cheatData = cheatFile.OpenText())
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{
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string line;
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while ((line = cheatData.ReadLine()) != null)
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{
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line = line.Trim();
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if (line.StartsWith('['))
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{
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// This line starts a new cheat section.
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if (!line.EndsWith(']') || line.Length < 3)
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{
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// Skip the entire file if there's any error while parsing the cheat file.
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Logger.Warning?.Print(LogClass.ModLoader, $"Ignoring cheat '{cheatFile.FullName}' because it is malformed");
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return new List<Cheat>();
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}
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// Add the previous section to the list.
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if (instructions.Count != 0)
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{
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cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
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}
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// Start a new cheat section.
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cheatName = line.Substring(1, line.Length - 2);
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instructions = new List<string>();
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}
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else if (line.Length > 0)
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{
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// The line contains an instruction.
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instructions.Add(line);
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}
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}
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// Add the last section being processed.
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if (instructions.Count != 0)
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{
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cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
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}
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}
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return cheats;
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}
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// Assumes searchDirPaths don't overlap
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public static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params string[] searchDirPaths)
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{
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static bool IsPatchesDir(string name) => StrEquals(AmsNsoPatchDir, name) ||
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StrEquals(AmsNroPatchDir, name) ||
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StrEquals(AmsKipPatchDir, name);
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static bool IsContentsDir(string name) => StrEquals(AmsContentsDir, name);
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static bool TryQuery(DirectoryInfo searchDir, PatchCache patches, Dictionary<ulong, ModCache> modCaches)
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{
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if (IsContentsDir(searchDir.Name))
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{
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foreach (var (titleId, cache) in modCaches)
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{
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QueryContentsDir(cache, searchDir, titleId);
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}
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return true;
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}
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else if (IsPatchesDir(searchDir.Name))
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{
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QueryPatchDirs(patches, searchDir);
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return true;
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}
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return false;
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}
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foreach (var path in searchDirPaths)
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{
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var searchDir = new DirectoryInfo(path);
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if (!searchDir.Exists)
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{
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Logger.Warning?.Print(LogClass.ModLoader, $"Mod Search Dir '{searchDir.FullName}' doesn't exist");
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continue;
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}
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if (!TryQuery(searchDir, patches, modCaches))
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{
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foreach (var subdir in searchDir.EnumerateDirectories())
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{
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TryQuery(subdir, patches, modCaches);
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}
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}
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}
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patches.Initialized = true;
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}
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public void CollectMods(IEnumerable<ulong> titles, params string[] searchDirPaths)
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{
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Clear();
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foreach (ulong titleId in titles)
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{
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AppMods[titleId] = new ModCache();
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}
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CollectMods(AppMods, Patches, searchDirPaths);
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}
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internal IStorage ApplyRomFsMods(ulong titleId, IStorage baseStorage)
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{
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if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.RomfsDirs.Count + mods.RomfsContainers.Count == 0)
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{
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return baseStorage;
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}
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var fileSet = new HashSet<string>();
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var builder = new RomFsBuilder();
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int count = 0;
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Logger.Info?.Print(LogClass.ModLoader, $"Applying RomFS mods for Title {titleId:X16}");
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// Prioritize loose files first
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foreach (var mod in mods.RomfsDirs)
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{
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using (IFileSystem fs = new LocalFileSystem(mod.Path.FullName))
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{
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AddFiles(fs, mod.Name, fileSet, builder);
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}
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count++;
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}
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// Then files inside images
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foreach (var mod in mods.RomfsContainers)
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{
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Logger.Info?.Print(LogClass.ModLoader, $"Found 'romfs.bin' for Title {titleId:X16}");
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using (IFileSystem fs = new RomFsFileSystem(mod.Path.OpenRead().AsStorage()))
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{
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AddFiles(fs, mod.Name, fileSet, builder);
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}
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count++;
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}
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if (fileSet.Count == 0)
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{
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Logger.Info?.Print(LogClass.ModLoader, "No files found. Using base RomFS");
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return baseStorage;
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}
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Logger.Info?.Print(LogClass.ModLoader, $"Replaced {fileSet.Count} file(s) over {count} mod(s). Processing base storage...");
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// And finally, the base romfs
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var baseRom = new RomFsFileSystem(baseStorage);
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foreach (var entry in baseRom.EnumerateEntries()
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.Where(f => f.Type == DirectoryEntryType.File && !fileSet.Contains(f.FullPath))
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.OrderBy(f => f.FullPath, StringComparer.Ordinal))
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{
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using var file = new UniqueRef<IFile>();
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baseRom.OpenFile(ref file.Ref(), entry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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builder.AddFile(entry.FullPath, file.Release());
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}
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Logger.Info?.Print(LogClass.ModLoader, "Building new RomFS...");
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IStorage newStorage = builder.Build();
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Logger.Info?.Print(LogClass.ModLoader, "Using modded RomFS");
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return newStorage;
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}
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private static void AddFiles(IFileSystem fs, string modName, HashSet<string> fileSet, RomFsBuilder builder)
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{
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foreach (var entry in fs.EnumerateEntries()
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.Where(f => f.Type == DirectoryEntryType.File)
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.OrderBy(f => f.FullPath, StringComparer.Ordinal))
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{
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using var file = new UniqueRef<IFile>();
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fs.OpenFile(ref file.Ref(), entry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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if (fileSet.Add(entry.FullPath))
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{
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builder.AddFile(entry.FullPath, file.Release());
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}
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else
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{
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Logger.Warning?.Print(LogClass.ModLoader, $" Skipped duplicate file '{entry.FullPath}' from '{modName}'", "ApplyRomFsMods");
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}
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}
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}
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internal bool ReplaceExefsPartition(ulong titleId, ref IFileSystem exefs)
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{
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if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsContainers.Count == 0)
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{
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return false;
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}
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if (mods.ExefsContainers.Count > 1)
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{
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Logger.Warning?.Print(LogClass.ModLoader, "Multiple ExeFS partition replacements detected");
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}
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Logger.Info?.Print(LogClass.ModLoader, $"Using replacement ExeFS partition");
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exefs = new PartitionFileSystem(mods.ExefsContainers[0].Path.OpenRead().AsStorage());
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return true;
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}
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public struct ModLoadResult
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{
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public BitVector32 Stubs;
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public BitVector32 Replaces;
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public MetaLoader Npdm;
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public bool Modified => (Stubs.Data | Replaces.Data) != 0;
|
|
}
|
|
|
|
internal ModLoadResult ApplyExefsMods(ulong titleId, NsoExecutable[] nsos)
|
|
{
|
|
ModLoadResult modLoadResult = new ModLoadResult
|
|
{
|
|
Stubs = new BitVector32(),
|
|
Replaces = new BitVector32()
|
|
};
|
|
|
|
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsDirs.Count == 0)
|
|
{
|
|
return modLoadResult;
|
|
}
|
|
|
|
if (nsos.Length != ApplicationLoader.ExeFsPrefixes.Length)
|
|
{
|
|
throw new ArgumentOutOfRangeException("NSO Count is incorrect");
|
|
}
|
|
|
|
var exeMods = mods.ExefsDirs;
|
|
|
|
foreach (var mod in exeMods)
|
|
{
|
|
for (int i = 0; i < ApplicationLoader.ExeFsPrefixes.Length; ++i)
|
|
{
|
|
var nsoName = ApplicationLoader.ExeFsPrefixes[i];
|
|
|
|
FileInfo nsoFile = new FileInfo(Path.Combine(mod.Path.FullName, nsoName));
|
|
if (nsoFile.Exists)
|
|
{
|
|
if (modLoadResult.Replaces[1 << i])
|
|
{
|
|
Logger.Warning?.Print(LogClass.ModLoader, $"Multiple replacements to '{nsoName}'");
|
|
|
|
continue;
|
|
}
|
|
|
|
modLoadResult.Replaces[1 << i] = true;
|
|
|
|
nsos[i] = new NsoExecutable(nsoFile.OpenRead().AsStorage(), nsoName);
|
|
Logger.Info?.Print(LogClass.ModLoader, $"NSO '{nsoName}' replaced");
|
|
}
|
|
|
|
modLoadResult.Stubs[1 << i] |= File.Exists(Path.Combine(mod.Path.FullName, nsoName + StubExtension));
|
|
}
|
|
|
|
FileInfo npdmFile = new FileInfo(Path.Combine(mod.Path.FullName, "main.npdm"));
|
|
if (npdmFile.Exists)
|
|
{
|
|
if (modLoadResult.Npdm != null)
|
|
{
|
|
Logger.Warning?.Print(LogClass.ModLoader, "Multiple replacements to 'main.npdm'");
|
|
|
|
continue;
|
|
}
|
|
|
|
modLoadResult.Npdm = new MetaLoader();
|
|
modLoadResult.Npdm.Load(File.ReadAllBytes(npdmFile.FullName));
|
|
|
|
Logger.Info?.Print(LogClass.ModLoader, "main.npdm replaced");
|
|
}
|
|
}
|
|
|
|
for (int i = ApplicationLoader.ExeFsPrefixes.Length - 1; i >= 0; --i)
|
|
{
|
|
if (modLoadResult.Stubs[1 << i] && !modLoadResult.Replaces[1 << i]) // Prioritizes replacements over stubs
|
|
{
|
|
Logger.Info?.Print(LogClass.ModLoader, $" NSO '{nsos[i].Name}' stubbed");
|
|
nsos[i] = null;
|
|
}
|
|
}
|
|
|
|
return modLoadResult;
|
|
}
|
|
|
|
internal void ApplyNroPatches(NroExecutable nro)
|
|
{
|
|
var nroPatches = Patches.NroPatches;
|
|
|
|
if (nroPatches.Count == 0) return;
|
|
|
|
// NRO patches aren't offset relative to header unlike NSO
|
|
// according to Atmosphere's ro patcher module
|
|
ApplyProgramPatches(nroPatches, 0, nro);
|
|
}
|
|
|
|
internal bool ApplyNsoPatches(ulong titleId, params IExecutable[] programs)
|
|
{
|
|
IEnumerable<Mod<DirectoryInfo>> nsoMods = Patches.NsoPatches;
|
|
|
|
if (AppMods.TryGetValue(titleId, out ModCache mods))
|
|
{
|
|
nsoMods = nsoMods.Concat(mods.ExefsDirs);
|
|
}
|
|
|
|
// NSO patches are created with offset 0 according to Atmosphere's patcher module
|
|
// But `Program` doesn't contain the header which is 0x100 bytes. So, we adjust for that here
|
|
return ApplyProgramPatches(nsoMods, 0x100, programs);
|
|
}
|
|
|
|
internal void LoadCheats(ulong titleId, ProcessTamperInfo tamperInfo, TamperMachine tamperMachine)
|
|
{
|
|
if (tamperInfo == null || tamperInfo.BuildIds == null || tamperInfo.CodeAddresses == null)
|
|
{
|
|
Logger.Error?.Print(LogClass.ModLoader, "Unable to install cheat because the associated process is invalid");
|
|
|
|
return;
|
|
}
|
|
|
|
Logger.Info?.Print(LogClass.ModLoader, $"Build ids found for title {titleId:X16}:\n {String.Join("\n ", tamperInfo.BuildIds)}");
|
|
|
|
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.Cheats.Count == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var cheats = mods.Cheats;
|
|
var processExes = tamperInfo.BuildIds.Zip(tamperInfo.CodeAddresses, (k, v) => new { k, v })
|
|
.ToDictionary(x => x.k.Substring(0, Math.Min(Cheat.CheatIdSize, x.k.Length)), x => x.v);
|
|
|
|
foreach (var cheat in cheats)
|
|
{
|
|
string cheatId = Path.GetFileNameWithoutExtension(cheat.Path.Name).ToUpper();
|
|
|
|
if (!processExes.TryGetValue(cheatId, out ulong exeAddress))
|
|
{
|
|
Logger.Warning?.Print(LogClass.ModLoader, $"Skipping cheat '{cheat.Name}' because no executable matches its BuildId {cheatId} (check if the game title and version are correct)");
|
|
|
|
continue;
|
|
}
|
|
|
|
Logger.Info?.Print(LogClass.ModLoader, $"Installing cheat '{cheat.Name}'");
|
|
|
|
tamperMachine.InstallAtmosphereCheat(cheat.Name, cheatId, cheat.Instructions, tamperInfo, exeAddress);
|
|
}
|
|
|
|
EnableCheats(titleId, tamperMachine);
|
|
}
|
|
|
|
internal void EnableCheats(ulong titleId, TamperMachine tamperMachine)
|
|
{
|
|
var contentDirectory = FindTitleDir(new DirectoryInfo(Path.Combine(GetModsBasePath(), AmsContentsDir)), $"{titleId:x16}");
|
|
string enabledCheatsPath = Path.Combine(contentDirectory.FullName, CheatDir, "enabled.txt");
|
|
|
|
if (File.Exists(enabledCheatsPath))
|
|
{
|
|
tamperMachine.EnableCheats(File.ReadAllLines(enabledCheatsPath));
|
|
}
|
|
}
|
|
|
|
private static bool ApplyProgramPatches(IEnumerable<Mod<DirectoryInfo>> mods, int protectedOffset, params IExecutable[] programs)
|
|
{
|
|
int count = 0;
|
|
|
|
MemPatch[] patches = new MemPatch[programs.Length];
|
|
|
|
for (int i = 0; i < patches.Length; ++i)
|
|
{
|
|
patches[i] = new MemPatch();
|
|
}
|
|
|
|
var buildIds = programs.Select(p => p switch
|
|
{
|
|
NsoExecutable nso => BitConverter.ToString(nso.BuildId.ItemsRo.ToArray()).Replace("-", "").TrimEnd('0'),
|
|
NroExecutable nro => BitConverter.ToString(nro.Header.BuildId).Replace("-", "").TrimEnd('0'),
|
|
_ => string.Empty
|
|
}).ToList();
|
|
|
|
int GetIndex(string buildId) => buildIds.FindIndex(id => id == buildId); // O(n) but list is small
|
|
|
|
// Collect patches
|
|
foreach (var mod in mods)
|
|
{
|
|
var patchDir = mod.Path;
|
|
foreach (var patchFile in patchDir.EnumerateFiles())
|
|
{
|
|
if (StrEquals(".ips", patchFile.Extension)) // IPS|IPS32
|
|
{
|
|
string filename = Path.GetFileNameWithoutExtension(patchFile.FullName).Split('.')[0];
|
|
string buildId = filename.TrimEnd('0');
|
|
|
|
int index = GetIndex(buildId);
|
|
if (index == -1)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
Logger.Info?.Print(LogClass.ModLoader, $"Matching IPS patch '{patchFile.Name}' in '{mod.Name}' bid={buildId}");
|
|
|
|
using var fs = patchFile.OpenRead();
|
|
using var reader = new BinaryReader(fs);
|
|
|
|
var patcher = new IpsPatcher(reader);
|
|
patcher.AddPatches(patches[index]);
|
|
}
|
|
else if (StrEquals(".pchtxt", patchFile.Extension)) // IPSwitch
|
|
{
|
|
using var fs = patchFile.OpenRead();
|
|
using var reader = new StreamReader(fs);
|
|
|
|
var patcher = new IPSwitchPatcher(reader);
|
|
|
|
int index = GetIndex(patcher.BuildId);
|
|
if (index == -1)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
Logger.Info?.Print(LogClass.ModLoader, $"Matching IPSwitch patch '{patchFile.Name}' in '{mod.Name}' bid={patcher.BuildId}");
|
|
|
|
patcher.AddPatches(patches[index]);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Apply patches
|
|
for (int i = 0; i < programs.Length; ++i)
|
|
{
|
|
count += patches[i].Patch(programs[i].Program, protectedOffset);
|
|
}
|
|
|
|
return count > 0;
|
|
}
|
|
}
|
|
}
|