Ryujinx/ARMeilleure/Decoders/OpCode32System.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

28 lines
866 B
C#

namespace ARMeilleure.Decoders
{
class OpCode32System : OpCode32
{
public int Opc1 { get; }
public int CRn { get; }
public int Rt { get; }
public int Opc2 { get; }
public int CRm { get; }
public int MrrcOp { get; }
public int Coproc { get; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32System(inst, address, opCode);
public OpCode32System(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
Opc1 = (opCode >> 21) & 0x7;
CRn = (opCode >> 16) & 0xf;
Rt = (opCode >> 12) & 0xf;
Opc2 = (opCode >> 5) & 0x7;
CRm = (opCode >> 0) & 0xf;
MrrcOp = (opCode >> 4) & 0xf;
Coproc = (opCode >> 8) & 0xf;
}
}
}