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* shadertools: Prepare for new target Langugaes and APIs This improves shader tools command line by adding support for target language and api. * Address gdkchan's comments
19 lines
507 B
XML
19 lines
507 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net5.0</TargetFramework>
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<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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<Configurations>Debug;Release</Configurations>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="CommandLineParser" Version="2.8.0" />
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</ItemGroup>
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</Project>
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