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* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
23 lines
784 B
C#
23 lines
784 B
C#
namespace Ryujinx.HLE.HOS.Services.Ns
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{
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class IReadOnlyApplicationControlDataInterface : IpcService
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{
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public IReadOnlyApplicationControlDataInterface(ServiceCtx context) { }
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[CommandHipc(0)]
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// GetApplicationControlData(u8, u64) -> (unknown<4>, buffer<unknown, 6>)
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public ResultCode GetApplicationControlData(ServiceCtx context)
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{
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byte source = (byte)context.RequestData.ReadInt64();
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ulong titleId = context.RequestData.ReadUInt64();
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ulong position = context.Request.ReceiveBuff[0].Position;
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byte[] nacpData = context.Device.Application.ControlData.ByteSpan.ToArray();
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context.Memory.Write(position, nacpData);
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return ResultCode.Success;
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}
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}
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}
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