Ryujinx/Ryujinx.Graphics.Gpu/State/GpuVa.cs

20 lines
431 B
C#

namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Split GPU virtual address.
/// </summary>
struct GpuVa
{
public uint High;
public uint Low;
/// <summary>
/// Packs the split address into a 64-bits address value.
/// </summary>
/// <returns></returns>
public ulong Pack()
{
return Low | ((ulong)High << 32);
}
}
}