mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-08-16 21:58:42 +02:00
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
17 lines
467 B
C#
17 lines
467 B
C#
using System;
|
|
|
|
namespace Ryujinx.Common.Utilities
|
|
{
|
|
public static class UInt128Utils
|
|
{
|
|
public static UInt128 FromHex(string hex)
|
|
{
|
|
return new UInt128((ulong)Convert.ToInt64(hex.Substring(0, 16), 16), (ulong)Convert.ToInt64(hex.Substring(16), 16));
|
|
}
|
|
|
|
public static UInt128 CreateRandom()
|
|
{
|
|
return new UInt128((ulong)Random.Shared.NextInt64(), (ulong)Random.Shared.NextInt64());
|
|
}
|
|
}
|
|
} |