Ryujinx/Ryujinx.HLE/Gpu/Memory/NvGpuBufferType.cs
ReinUsesLisp 25dd5f4238 Low level graphics API prerequisites (#319)
* Add GalPipelineState and IGalPipeline

* Separate UploadVertex call

* Add ConstBuffer cache

* Move Vertex Assembly into GalPipelineState

* Move Uniform binds to GalPipelineState

* Move framebuffer flip into a buffer

* Rebase

* Fix regression

* Move clear values from VertexEndGl to ClearBuffers

* Rename obscure names O->Old S->New
2018-08-10 01:09:40 -03:00

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C#

namespace Ryujinx.HLE.Gpu.Memory
{
enum NvGpuBufferType
{
Index,
Vertex,
Texture,
ConstBuffer,
Count
}
}