4c2d9ff3ff
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
61 lines
No EOL
1.7 KiB
C#
61 lines
No EOL
1.7 KiB
C#
using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.Loader;
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using LibHac.Util;
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using Ryujinx.Common;
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using System;
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namespace Ryujinx.HLE.Loaders.Processes.Extensions
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{
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public static class MetaLoaderExtensions
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{
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public static ulong GetProgramId(this MetaLoader metaLoader)
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{
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metaLoader.GetNpdm(out var npdm).ThrowIfFailure();
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return npdm.Aci.ProgramId.Value;
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}
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public static string GetProgramName(this MetaLoader metaLoader)
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{
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metaLoader.GetNpdm(out var npdm).ThrowIfFailure();
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return StringUtils.Utf8ZToString(npdm.Meta.ProgramName);
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}
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public static bool IsProgram64Bit(this MetaLoader metaLoader)
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{
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metaLoader.GetNpdm(out var npdm).ThrowIfFailure();
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return (npdm.Meta.Flags & 1) != 0;
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}
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public static void LoadDefault(this MetaLoader metaLoader)
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{
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byte[] npdmBuffer = EmbeddedResources.Read("Ryujinx.HLE/Homebrew.npdm");
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metaLoader.Load(npdmBuffer).ThrowIfFailure();
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}
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public static void LoadFromFile(this MetaLoader metaLoader, IFileSystem fileSystem, string path = "")
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{
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if (string.IsNullOrEmpty(path))
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{
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path = ProcessConst.MainNpdmPath;
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}
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using var npdmFile = new UniqueRef<IFile>();
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fileSystem.OpenFile(ref npdmFile.Ref, path.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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npdmFile.Get.GetSize(out long fileSize).ThrowIfFailure();
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Span<byte> npdmBuffer = new byte[fileSize];
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npdmFile.Get.Read(out _, 0, npdmBuffer).ThrowIfFailure();
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metaLoader.Load(npdmBuffer).ThrowIfFailure();
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}
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}
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} |