Ryujinx/Ryujinx.HLE/Loaders/Processes/Extensions/MetaLoaderExtensions.cs
Ac_K 4c2d9ff3ff
HLE: Refactoring of ApplicationLoader (#4480)
* HLE: Refactoring of ApplicationLoader

* Fix SDL2 Headless

* Addresses gdkchan feedback

* Fixes LoadUnpackedNca RomFS loading

* remove useless casting

* Cleanup and fixe empty application name

* Remove ProcessInfo

* Fixes typo

* ActiveProcess to ActiveApplication

* Update check

* Clean using.

* Use the correct filepath when loading Homebrew.npdm

* Fix NRE in ProcessResult if MetaLoader is null

* Add more checks for valid processId & return success

* Add missing logging statement for npdm error

* Return result for LoadKip()

* Move error logging out of PFS load extension method

This avoids logging "Could not find Main NCA"
followed by "Loading main..." when trying to start hbl.

* Fix GUIs not checking load results

* Fix style and formatting issues

* Fix formatting and wording

* gtk: Refactor LoadApplication()

---------

Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
2023-03-31 21:16:46 +02:00

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1.7 KiB
C#

using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.Loader;
using LibHac.Util;
using Ryujinx.Common;
using System;
namespace Ryujinx.HLE.Loaders.Processes.Extensions
{
public static class MetaLoaderExtensions
{
public static ulong GetProgramId(this MetaLoader metaLoader)
{
metaLoader.GetNpdm(out var npdm).ThrowIfFailure();
return npdm.Aci.ProgramId.Value;
}
public static string GetProgramName(this MetaLoader metaLoader)
{
metaLoader.GetNpdm(out var npdm).ThrowIfFailure();
return StringUtils.Utf8ZToString(npdm.Meta.ProgramName);
}
public static bool IsProgram64Bit(this MetaLoader metaLoader)
{
metaLoader.GetNpdm(out var npdm).ThrowIfFailure();
return (npdm.Meta.Flags & 1) != 0;
}
public static void LoadDefault(this MetaLoader metaLoader)
{
byte[] npdmBuffer = EmbeddedResources.Read("Ryujinx.HLE/Homebrew.npdm");
metaLoader.Load(npdmBuffer).ThrowIfFailure();
}
public static void LoadFromFile(this MetaLoader metaLoader, IFileSystem fileSystem, string path = "")
{
if (string.IsNullOrEmpty(path))
{
path = ProcessConst.MainNpdmPath;
}
using var npdmFile = new UniqueRef<IFile>();
fileSystem.OpenFile(ref npdmFile.Ref, path.ToU8Span(), OpenMode.Read).ThrowIfFailure();
npdmFile.Get.GetSize(out long fileSize).ThrowIfFailure();
Span<byte> npdmBuffer = new byte[fileSize];
npdmFile.Get.Read(out _, 0, npdmBuffer).ThrowIfFailure();
metaLoader.Load(npdmBuffer).ThrowIfFailure();
}
}
}