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* Ava UI: Fix `string.Format` issues in Locale * LoacLanguage everytime now * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * fix UpdateAndGetDynamicValue Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
179 lines
5.6 KiB
C#
179 lines
5.6 KiB
C#
using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.Media;
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using FluentAvalonia.Core;
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using FluentAvalonia.UI.Controls;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.HLE.HOS.Applets;
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using System;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.Controls
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{
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internal partial class SwkbdAppletDialog : UserControl
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{
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private Predicate<int> _checkLength;
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private int _inputMax;
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private int _inputMin;
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private string _placeholder;
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private ContentDialog _host;
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public SwkbdAppletDialog(string mainText, string secondaryText, string placeholder)
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{
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MainText = mainText;
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SecondaryText = secondaryText;
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DataContext = this;
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_placeholder = placeholder;
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InitializeComponent();
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Input.Watermark = _placeholder;
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Input.AddHandler(TextInputEvent, Message_TextInput, RoutingStrategies.Tunnel, true);
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SetInputLengthValidation(0, int.MaxValue); // Disable by default.
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}
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public SwkbdAppletDialog()
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{
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DataContext = this;
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InitializeComponent();
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}
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public string Message { get; set; } = "";
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public string MainText { get; set; } = "";
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public string SecondaryText { get; set; } = "";
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public static async Task<(UserResult Result, string Input)> ShowInputDialog(StyleableWindow window, string title, SoftwareKeyboardUiArgs args)
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{
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ContentDialog contentDialog = new ContentDialog();
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UserResult result = UserResult.Cancel;
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SwkbdAppletDialog content = new SwkbdAppletDialog(args.HeaderText, args.SubtitleText, args.GuideText)
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{
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Message = args.InitialText ?? ""
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};
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string input = string.Empty;
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var overlay = new ContentDialogOverlayWindow()
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{
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Height = window.Bounds.Height,
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Width = window.Bounds.Width,
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Position = window.PointToScreen(new Point())
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};
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window.PositionChanged += OverlayOnPositionChanged;
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void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
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{
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overlay.Position = window.PointToScreen(new Point());
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}
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contentDialog = overlay.ContentDialog;
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bool opened = false;
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content.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
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content._host = contentDialog;
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contentDialog.Title = title;
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contentDialog.PrimaryButtonText = args.SubmitText;
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contentDialog.IsPrimaryButtonEnabled = content._checkLength(content.Message.Length);
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contentDialog.SecondaryButtonText = "";
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contentDialog.CloseButtonText = LocaleManager.Instance[LocaleKeys.InputDialogCancel];
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contentDialog.Content = content;
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TypedEventHandler<ContentDialog, ContentDialogClosedEventArgs> handler = (sender, eventArgs) =>
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{
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if (eventArgs.Result == ContentDialogResult.Primary)
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{
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result = UserResult.Ok;
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input = content.Input.Text;
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}
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};
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contentDialog.Closed += handler;
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overlay.Opened += OverlayOnActivated;
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async void OverlayOnActivated(object sender, EventArgs e)
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{
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if (opened)
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{
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return;
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}
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opened = true;
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overlay.Position = window.PointToScreen(new Point());
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await contentDialog.ShowAsync(overlay);
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contentDialog.Closed -= handler;
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overlay.Close();
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};
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await overlay.ShowDialog(window);
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return (result, input);
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}
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public void SetInputLengthValidation(int min, int max)
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{
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_inputMin = Math.Min(min, max);
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_inputMax = Math.Max(min, max);
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Error.IsVisible = false;
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Error.FontStyle = FontStyle.Italic;
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if (_inputMin <= 0 && _inputMax == int.MaxValue) // Disable.
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{
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Error.IsVisible = false;
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_checkLength = length => true;
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}
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else if (_inputMin > 0 && _inputMax == int.MaxValue)
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{
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Error.IsVisible = true;
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Error.Text = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SwkbdMinCharacters, _inputMin);
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_checkLength = length => _inputMin <= length;
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}
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else
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{
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Error.IsVisible = true;
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Error.Text = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SwkbdMinRangeCharacters, _inputMin, _inputMax);
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_checkLength = length => _inputMin <= length && length <= _inputMax;
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}
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Message_TextInput(this, new TextInputEventArgs());
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}
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private void Message_TextInput(object sender, TextInputEventArgs e)
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{
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if (_host != null)
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{
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_host.IsPrimaryButtonEnabled = _checkLength(Message.Length);
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}
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}
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private void Message_KeyUp(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Enter && _host.IsPrimaryButtonEnabled)
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{
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_host.Hide(ContentDialogResult.Primary);
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}
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else
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{
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_host.IsPrimaryButtonEnabled = _checkLength(Message.Length);
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}
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}
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}
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} |