521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
22 lines
No EOL
516 B
C#
22 lines
No EOL
516 B
C#
using System;
|
|
|
|
namespace Ryujinx.Audio
|
|
{
|
|
public interface IAalOutput : IDisposable
|
|
{
|
|
int OpenTrack(int SampleRate, int Channels, ReleaseCallback Callback);
|
|
|
|
void CloseTrack(int Track);
|
|
|
|
bool ContainsBuffer(int Track, long Tag);
|
|
|
|
long[] GetReleasedBuffers(int Track, int MaxCount);
|
|
|
|
void AppendBuffer<T>(int Track, long Tag, T[] Buffer) where T : struct;
|
|
|
|
void Start(int Track);
|
|
void Stop(int Track);
|
|
|
|
PlaybackState GetState(int Track);
|
|
}
|
|
} |