Ryujinx/Ryujinx.Core/OsHle/Services/Set/ISystemSettingsServer.cs
Ac_K 211f7f69db Update ISystemSettingsServer.cs (#107)
* Update ISystemSettingsServer.cs

Implement `GetSettingsItemValue`.

* Add NxSettings.cs

Generated automatically from a Switch 3.0 config file (Tid: 0100000000000818).

* Update ISystemSettingsServer.cs

* Update ISystemSettingsServer.cs

* Update ISystemSettingsServer.cs
2018-04-25 21:52:22 -03:00

147 lines
5 KiB
C#

using ChocolArm64.Memory;
using Ryujinx.Core.OsHle.Ipc;
using Ryujinx.Core.Settings;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace Ryujinx.Core.OsHle.Services.Set
{
class ISystemSettingsServer : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public ISystemSettingsServer()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 4, GetFirmwareVersion2 },
{ 23, GetColorSetId },
{ 24, SetColorSetId },
{ 38, GetSettingsItemValue }
};
}
public static long GetFirmwareVersion2(ServiceCtx Context)
{
long ReplyPos = Context.Request.RecvListBuff[0].Position;
long ReplySize = Context.Request.RecvListBuff[0].Size;
byte MajorFWVersion = 0x03;
byte MinorFWVersion = 0x00;
byte MicroFWVersion = 0x00;
byte Unknown = 0x00; //Build?
int RevisionNumber = 0x0A;
string Platform = "NX";
string UnknownHex = "7fbde2b0bba4d14107bf836e4643043d9f6c8e47";
string Version = "3.0.0";
string Build = "NintendoSDK Firmware for NX 3.0.0-10.0";
//http://switchbrew.org/index.php?title=System_Version_Title
using (MemoryStream MS = new MemoryStream(0x100))
{
BinaryWriter Writer = new BinaryWriter(MS);
Writer.Write(MajorFWVersion);
Writer.Write(MinorFWVersion);
Writer.Write(MicroFWVersion);
Writer.Write(Unknown);
Writer.Write(RevisionNumber);
Writer.Write(Encoding.ASCII.GetBytes(Platform));
MS.Seek(0x28, SeekOrigin.Begin);
Writer.Write(Encoding.ASCII.GetBytes(UnknownHex));
MS.Seek(0x68, SeekOrigin.Begin);
Writer.Write(Encoding.ASCII.GetBytes(Version));
MS.Seek(0x80, SeekOrigin.Begin);
Writer.Write(Encoding.ASCII.GetBytes(Build));
AMemoryHelper.WriteBytes(Context.Memory, ReplyPos, MS.ToArray());
}
return 0;
}
public static long GetColorSetId(ServiceCtx Context)
{
Context.ResponseData.Write((int)Context.Ns.Settings.ThemeColor);
return 0;
}
public static long SetColorSetId(ServiceCtx Context)
{
int ColorSetId = Context.RequestData.ReadInt32();
Context.Ns.Settings.ThemeColor = (ColorSet)ColorSetId;
return 0;
}
public static long GetSettingsItemValue(ServiceCtx Context)
{
long ClassPos = Context.Request.PtrBuff[0].Position;
long ClassSize = Context.Request.PtrBuff[0].Size;
long NamePos = Context.Request.PtrBuff[1].Position;
long NameSize = Context.Request.PtrBuff[1].Size;
long ReplyPos = Context.Request.ReceiveBuff[0].Position;
long ReplySize = Context.Request.ReceiveBuff[0].Size;
byte[] Class = AMemoryHelper.ReadBytes(Context.Memory, ClassPos, ClassSize);
byte[] Name = AMemoryHelper.ReadBytes(Context.Memory, NamePos, NameSize);
string AskedSetting = Encoding.ASCII.GetString(Class).Trim('\0') + "!" + Encoding.ASCII.GetString(Name).Trim('\0');
NxSettings.Settings.TryGetValue(AskedSetting, out object NxSetting);
if (NxSetting != null)
{
byte[] SettingBuffer = new byte[ReplySize];
if (NxSetting is string StringValue)
{
if (StringValue.Length + 1 > ReplySize)
{
Context.Ns.Log.PrintError(Logging.LogClass.ServiceSet, $"{AskedSetting} String value size is too big!");
}
else
{
SettingBuffer = Encoding.ASCII.GetBytes(StringValue + "\0");
}
}
if (NxSetting is int IntValue)
{
SettingBuffer = BitConverter.GetBytes(IntValue);
}
else if (NxSetting is bool BoolValue)
{
SettingBuffer[0] = BoolValue ? (byte)1 : (byte)0;
}
else
{
throw new NotImplementedException(NxSetting.GetType().Name);
}
AMemoryHelper.WriteBytes(Context.Memory, ReplyPos, SettingBuffer);
Context.Ns.Log.PrintDebug(Logging.LogClass.ServiceSet, $"{AskedSetting} set value: {NxSetting} as {NxSetting.GetType()}");
}
else
{
Context.Ns.Log.PrintError(Logging.LogClass.ServiceSet, $"{AskedSetting} not found!");
}
return 0;
}
}
}