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* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
120 lines
No EOL
2.6 KiB
C#
120 lines
No EOL
2.6 KiB
C#
using System.IO;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public enum Cv
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{
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None,
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Const,
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Volatile,
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Restricted = 4
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}
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public enum Reference
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{
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None,
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RValue,
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LValue
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}
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public class CvType : ParentNode
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{
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public Cv Qualifier;
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public CvType(Cv qualifier, BaseNode child) : base(NodeType.CvQualifierType, child)
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{
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Qualifier = qualifier;
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}
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public void PrintQualifier(TextWriter writer)
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{
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if ((Qualifier & Cv.Const) != 0)
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{
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writer.Write(" const");
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}
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if ((Qualifier & Cv.Volatile) != 0)
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{
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writer.Write(" volatile");
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}
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if ((Qualifier & Cv.Restricted) != 0)
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{
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writer.Write(" restrict");
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}
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}
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public override void PrintLeft(TextWriter writer)
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{
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if (Child != null)
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{
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Child.PrintLeft(writer);
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}
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PrintQualifier(writer);
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}
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public override bool HasRightPart()
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{
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return Child != null && Child.HasRightPart();
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}
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public override void PrintRight(TextWriter writer)
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{
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if (Child != null)
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{
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Child.PrintRight(writer);
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}
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}
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}
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public class SimpleReferenceType : ParentNode
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{
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public Reference Qualifier;
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public SimpleReferenceType(Reference qualifier, BaseNode child) : base(NodeType.SimpleReferenceType, child)
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{
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Qualifier = qualifier;
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}
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public void PrintQualifier(TextWriter writer)
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{
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if ((Qualifier & Reference.LValue) != 0)
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{
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writer.Write("&");
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}
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if ((Qualifier & Reference.RValue) != 0)
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{
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writer.Write("&&");
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}
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}
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public override void PrintLeft(TextWriter writer)
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{
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if (Child != null)
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{
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Child.PrintLeft(writer);
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}
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else if (Qualifier != Reference.None)
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{
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writer.Write(" ");
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}
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PrintQualifier(writer);
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}
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public override bool HasRightPart()
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{
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return Child != null && Child.HasRightPart();
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}
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public override void PrintRight(TextWriter writer)
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{
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if (Child != null)
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{
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Child.PrintRight(writer);
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}
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}
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}
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} |