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* Implement speculative translation on the cpu, and change the way how branches to unknown or untranslated addresses works * Port t0opt changes and other cleanups * Change namespace from translation related classes to ChocolArm64.Translation, other minor tweaks * Fix typo * Translate higher quality code for indirect jumps aswell, and on some cases that were missed when lower quality (tier 0) code was available * Remove debug print * Remove direct argument passing optimization, and enable tail calls for BR instructions * Call delegates directly with Callvirt rather than calling Execute, do not emit calls for tier 0 code * Remove unused property * Rename argument on ArmSubroutine delegate |
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.. | ||
Gal | ||
Graphics3d | ||
Memory | ||
VDec | ||
Vic | ||
CdmaProcessor.cs | ||
ChClassId.cs | ||
ChCommandEntry.cs | ||
ChSubmissionMode.cs | ||
DmaPusher.cs | ||
GpuMethodCall.cs | ||
GpuResourceManager.cs | ||
GraphicsConfig.cs | ||
NvGpu.cs | ||
QuadHelper.cs | ||
Ryujinx.Graphics.csproj |