1825bd87b4
This is the first commit of a series of reformat around the codebase as discussed internally some weeks ago. This project being one that isn't touched that much, it shouldn't cause conflict with any opened PRs.
236 lines
No EOL
7.9 KiB
C#
236 lines
No EOL
7.9 KiB
C#
using Ryujinx.Audio.Renderer.Dsp.Command;
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using System;
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using System.Diagnostics;
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namespace Ryujinx.Audio.Renderer.Server
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{
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/// <summary>
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/// <see cref="ICommandProcessingTimeEstimator"/> version 5. (added with REV11)
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/// </summary>
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public class CommandProcessingTimeEstimatorVersion5 : CommandProcessingTimeEstimatorVersion4
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{
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public CommandProcessingTimeEstimatorVersion5(uint sampleCount, uint bufferCount) : base(sampleCount, bufferCount) { }
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public override uint Estimate(DelayCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return 8929;
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case 2:
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return 25501;
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case 4:
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return 47760;
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case 6:
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return 82203;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)1295.20f;
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case 2:
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return (uint)1213.60f;
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case 4:
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return (uint)942.03f;
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case 6:
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return (uint)1001.6f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return 11941;
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case 2:
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return 37197;
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case 4:
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return 69750;
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case 6:
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return 12004;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)997.67f;
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case 2:
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return (uint)977.63f;
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case 4:
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return (uint)792.31f;
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case 6:
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return (uint)875.43f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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public override uint Estimate(ReverbCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return 81475;
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case 2:
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return 84975;
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case 4:
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return 91625;
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case 6:
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return 95332;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)536.30f;
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case 2:
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return (uint)588.80f;
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case 4:
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return (uint)643.70f;
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case 6:
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return (uint)706.0f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return 120170;
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case 2:
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return 125260;
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case 4:
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return 135750;
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case 6:
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return 141130;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)617.64f;
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case 2:
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return (uint)659.54f;
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case 4:
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return (uint)711.44f;
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case 6:
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return (uint)778.07f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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public override uint Estimate(Reverb3dCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return 116750;
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case 2:
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return 125910;
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case 4:
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return 146340;
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case 6:
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return 165810;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return 735;
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case 2:
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return (uint)766.62f;
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case 4:
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return (uint)834.07f;
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case 6:
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return (uint)875.44f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return 170290;
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case 2:
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return 183880;
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case 4:
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return 214700;
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case 6:
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return 243850;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)508.47f;
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case 2:
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return (uint)582.45f;
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case 4:
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return (uint)626.42f;
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case 6:
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return (uint)682.47f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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}
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} |