Ryujinx/ARMeilleure/IntermediateRepresentation/Intrinsic.cs
gdkchan a731ab3a2a Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project

* Refactoring around the old IRAdapter, now renamed to PreAllocator

* Optimize the LowestBitSet method

* Add CLZ support and fix CLS implementation

* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks

* Implement the ByteSwap IR instruction, and some refactoring on the assembler

* Implement the DivideUI IR instruction and fix 64-bits IDIV

* Correct constant operand type on CSINC

* Move division instructions implementation to InstEmitDiv

* Fix destination type for the ConditionalSelect IR instruction

* Implement UMULH and SMULH, with new IR instructions

* Fix some issues with shift instructions

* Fix constant types for BFM instructions

* Fix up new tests using the new V128 struct

* Update tests

* Move DIV tests to a separate file

* Add support for calls, and some instructions that depends on them

* Start adding support for SIMD & FP types, along with some of the related ARM instructions

* Fix some typos and the divide instruction with FP operands

* Fix wrong method call on Clz_V

* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes

* Implement SIMD logical instructions and more misc. fixes

* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations

* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes

* Implement SIMD shift instruction and fix Dup_V

* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table

* Fix check with tolerance on tester

* Implement FP & SIMD comparison instructions, and some fixes

* Update FCVT (Scalar) encoding on the table to support the Half-float variants

* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes

* Use old memory access methods, made a start on SIMD memory insts support, some fixes

* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes

* Fix arguments count with struct return values, other fixes

* More instructions

* Misc. fixes and integrate LDj3SNuD fixes

* Update tests

* Add a faster linear scan allocator, unwinding support on windows, and other changes

* Update Ryujinx.HLE

* Update Ryujinx.Graphics

* Fix V128 return pointer passing, RCX is clobbered

* Update Ryujinx.Tests

* Update ITimeZoneService

* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks

* Use generic GetFunctionPointerForDelegate method and other tweaks

* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics

* Remove some unused code on the assembler

* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler

* Add hardware capability detection

* Fix regression on Sha1h and revert Fcm** changes

* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator

* Fix silly mistake introduced on last commit on CpuId

* Generate inline stack probes when the stack allocation is too large

* Initial support for the System-V ABI

* Support multiple destination operands

* Fix SSE2 VectorInsert8 path, and other fixes

* Change placement of XMM callee save and restore code to match other compilers

* Rename Dest to Destination and Inst to Instruction

* Fix a regression related to calls and the V128 type

* Add an extra space on comments to match code style

* Some refactoring

* Fix vector insert FP32 SSE2 path

* Port over the ARM32 instructions

* Avoid memory protection races on JIT Cache

* Another fix on VectorInsert FP32 (thanks to LDj3SNuD

* Float operands don't need to use the same register when VEX is supported

* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks

* Some nits, small improvements on the pre allocator

* CpuThreadState is gone

* Allow changing CPU emulators with a config entry

* Add runtime identifiers on the ARMeilleure project

* Allow switching between CPUs through a config entry (pt. 2)

* Change win10-x64 to win-x64 on projects

* Update the Ryujinx project to use ARMeilleure

* Ensure that the selected register is valid on the hybrid allocator

* Allow exiting on returns to 0 (should fix test regression)

* Remove register assignments for most used variables on the hybrid allocator

* Do not use fixed registers as spill temp

* Add missing namespace and remove unneeded using

* Address PR feedback

* Fix types, etc

* Enable AssumeStrictAbiCompliance by default

* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 21:56:22 +03:00

138 lines
2.6 KiB
C#

namespace ARMeilleure.IntermediateRepresentation
{
enum Intrinsic
{
X86Addpd,
X86Addps,
X86Addsd,
X86Addss,
X86Andnpd,
X86Andnps,
X86Cmppd,
X86Cmpps,
X86Cmpsd,
X86Cmpss,
X86Comisdeq,
X86Comisdge,
X86Comisdlt,
X86Comisseq,
X86Comissge,
X86Comisslt,
X86Cvtdq2pd,
X86Cvtdq2ps,
X86Cvtpd2dq,
X86Cvtpd2ps,
X86Cvtps2dq,
X86Cvtps2pd,
X86Cvtsd2si,
X86Cvtsd2ss,
X86Cvtss2sd,
X86Divpd,
X86Divps,
X86Divsd,
X86Divss,
X86Haddpd,
X86Haddps,
X86Maxpd,
X86Maxps,
X86Maxsd,
X86Maxss,
X86Minpd,
X86Minps,
X86Minsd,
X86Minss,
X86Movhlps,
X86Movlhps,
X86Mulpd,
X86Mulps,
X86Mulsd,
X86Mulss,
X86Paddb,
X86Paddd,
X86Paddq,
X86Paddw,
X86Pand,
X86Pandn,
X86Pavgb,
X86Pavgw,
X86Pblendvb,
X86Pcmpeqb,
X86Pcmpeqd,
X86Pcmpeqq,
X86Pcmpeqw,
X86Pcmpgtb,
X86Pcmpgtd,
X86Pcmpgtq,
X86Pcmpgtw,
X86Pmaxsb,
X86Pmaxsd,
X86Pmaxsw,
X86Pmaxub,
X86Pmaxud,
X86Pmaxuw,
X86Pminsb,
X86Pminsd,
X86Pminsw,
X86Pminub,
X86Pminud,
X86Pminuw,
X86Pmovsxbw,
X86Pmovsxdq,
X86Pmovsxwd,
X86Pmovzxbw,
X86Pmovzxdq,
X86Pmovzxwd,
X86Pmulld,
X86Pmullw,
X86Popcnt,
X86Por,
X86Pshufb,
X86Pslld,
X86Pslldq,
X86Psllq,
X86Psllw,
X86Psrad,
X86Psraw,
X86Psrld,
X86Psrlq,
X86Psrldq,
X86Psrlw,
X86Psubb,
X86Psubd,
X86Psubq,
X86Psubw,
X86Punpckhbw,
X86Punpckhdq,
X86Punpckhqdq,
X86Punpckhwd,
X86Punpcklbw,
X86Punpckldq,
X86Punpcklqdq,
X86Punpcklwd,
X86Pxor,
X86Rcpps,
X86Rcpss,
X86Roundpd,
X86Roundps,
X86Roundsd,
X86Roundss,
X86Rsqrtps,
X86Rsqrtss,
X86Shufpd,
X86Shufps,
X86Sqrtpd,
X86Sqrtps,
X86Sqrtsd,
X86Sqrtss,
X86Subpd,
X86Subps,
X86Subsd,
X86Subss,
X86Unpckhpd,
X86Unpckhps,
X86Unpcklpd,
X86Unpcklps,
X86Xorpd,
X86Xorps
}
}