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* Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0 * Refactoring * Add a config entry to enable or disable the reg load/store opt. * Remove unnecessary register state stores for calls when the callee is know * Rename IoType to VarType * Enable tier 0 while fixing some perf issues related to tier 0 * Small tweak -- Compile before adding to the cache, to avoid lags * Add required config entry
27 lines
No EOL
620 B
C#
27 lines
No EOL
620 B
C#
using ChocolArm64.State;
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namespace ChocolArm64.Translation
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{
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struct TranslatorQueueItem
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{
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public long Position { get; }
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public ExecutionMode Mode { get; }
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public TranslationTier Tier { get; }
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public bool IsComplete { get; }
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public TranslatorQueueItem(
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long position,
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ExecutionMode mode,
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TranslationTier tier,
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bool isComplete = false)
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{
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Position = position;
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Mode = mode;
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Tier = tier;
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IsComplete = isComplete;
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}
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}
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} |