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* Silence several build warnings * Remove fixed buffers from NVDEC struct * Remove unused field and usings * Fix wrong name * Silence more warning on H264 PictureInfo
16 lines
415 B
C#
16 lines
415 B
C#
using Ryujinx.Common.Memory;
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namespace Ryujinx.Graphics.Nvdec.Vp9.Types
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{
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// Need to align this structure so when it is declared and
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// passed it can be loaded into vector registers.
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internal struct LoopFilterThresh
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{
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#pragma warning disable CS0649
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public Array16<byte> Mblim;
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public Array16<byte> Lim;
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public Array16<byte> HevThr;
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#pragma warning restore CS0649
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}
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}
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