Ryujinx/Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs
2020-01-09 02:13:00 +01:00

16 lines
No EOL
477 B
C#

using Ryujinx.Graphics.Shader.Instructions;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodeAttribute : OpCodeAluReg
{
public int AttributeOffset { get; }
public int Count { get; }
public OpCodeAttribute(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
{
AttributeOffset = opCode.Extract(20, 10);
Count = opCode.Extract(47, 2) + 1;
}
}
}