1eea35554c
* Use a better viewport flipping approach * New approach to detect depth mode * nit: Sort method on the OpenGL backend * Adjust spacing on comment * Unswap near and far parameters based on ScaleZ |
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.. | ||
CodeGen | ||
Decoders | ||
Instructions | ||
IntermediateRepresentation | ||
StructuredIr | ||
Translation | ||
BufferDescriptor.cs | ||
IGpuAccessor.cs | ||
InputTopology.cs | ||
OutputTopology.cs | ||
Ryujinx.Graphics.Shader.csproj | ||
SamplerType.cs | ||
ShaderProgram.cs | ||
ShaderProgramInfo.cs | ||
ShaderStage.cs | ||
TextureDescriptor.cs | ||
TextureFormat.cs | ||
TextureUsageFlags.cs |