mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-09-12 10:49:00 +02:00
* Initial Implementation * Further improvements (no support for float/64-bit types) * Merge atomic and reduce instructions, add missing format switch * Fix rebase issues. * Not used. * Whoops. Fixed. * Partial implementation of inc/dec, cleanup and TODOs * Remove testing path * Address Feedback
14 lines
No EOL
280 B
C#
14 lines
No EOL
280 B
C#
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
enum ReductionType
|
|
{
|
|
U32 = 0,
|
|
S32 = 1,
|
|
U64 = 2,
|
|
FP32FtzRn = 3,
|
|
FP16x2FtzRn = 4,
|
|
S64 = 5,
|
|
SD32 = 6,
|
|
SD64 = 7
|
|
}
|
|
} |