Ryujinx/Ryujinx.Graphics.Vic/Types/SlotSurfaceConfig.cs
gdkchan 08831eecf7
IPC refactor part 3+4: New server HIPC message processor (#4188)
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization

* Make types match on calls to AlignUp/AlignDown

* Formatting

* Address some PR feedback

* Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations

* Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory

* Implement EventType

* Address more PR feedback

* Log request processing errors since they are not normal

* Rename waitable to multiwait and add missing lock

* PR feedback

* Ac_K PR feedback
2023-01-04 23:15:45 +01:00

23 lines
988 B
C#

using Ryujinx.Common.Utilities;
namespace Ryujinx.Graphics.Vic.Types
{
struct SlotSurfaceConfig
{
private long _word0;
private long _word1;
public PixelFormat SlotPixelFormat => (PixelFormat)_word0.Extract(0, 7);
public int SlotChromaLocHoriz => (int)_word0.Extract(7, 2);
public int SlotChromaLocVert => (int)_word0.Extract(9, 2);
public int SlotBlkKind => (int)_word0.Extract(11, 4);
public int SlotBlkHeight => (int)_word0.Extract(15, 4);
public int SlotCacheWidth => (int)_word0.Extract(19, 3);
public int SlotSurfaceWidth => (int)_word0.Extract(32, 14);
public int SlotSurfaceHeight => (int)_word0.Extract(46, 14);
public int SlotLumaWidth => (int)_word1.Extract(64, 14);
public int SlotLumaHeight => (int)_word1.Extract(78, 14);
public int SlotChromaWidth => (int)_word1.Extract(96, 14);
public int SlotChromaHeight => (int)_word1.Extract(110, 14);
}
}