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https://github.com/Ryujinx/Ryujinx.git
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* Initial transform feedback support * Some nits and fixes * Update ReportCounterType and Write method * Can't change shader or TFB bindings while TFB is active * Fix geometry shader input names with new naming
29 lines
1.1 KiB
C#
29 lines
1.1 KiB
C#
namespace Ryujinx.Graphics.Gpu.State
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{
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/// <summary>
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/// Counter type for GPU counter reporting.
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/// </summary>
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enum ReportCounterType
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{
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Zero = 0,
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InputVertices = 1,
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InputPrimitives = 3,
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VertexShaderInvocations = 5,
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GeometryShaderInvocations = 7,
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GeometryShaderPrimitives = 9,
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ZcullStats0 = 0xa,
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TransformFeedbackPrimitivesWritten = 0xb,
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ZcullStats1 = 0xc,
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ZcullStats2 = 0xe,
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ClipperInputPrimitives = 0xf,
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ZcullStats3 = 0x10,
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ClipperOutputPrimitives = 0x11,
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PrimitivesGenerated = 0x12,
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FragmentShaderInvocations = 0x13,
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SamplesPassed = 0x15,
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TransformFeedbackOffset = 0x1a,
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TessControlShaderInvocations = 0x1b,
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TessEvaluationShaderInvocations = 0x1d,
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TessEvaluationShaderPrimitives = 0x1f
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}
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} |