Ryujinx/Ryujinx.Core/OsHle/Objects/Parcel.cs

58 lines
No EOL
1.5 KiB
C#

using System;
using System.IO;
namespace Ryujinx.Core.OsHle.Objects.Android
{
static class Parcel
{
public static byte[] GetParcelData(byte[] Parcel)
{
if (Parcel == null)
{
throw new ArgumentNullException(nameof(Parcel));
}
using (MemoryStream MS = new MemoryStream(Parcel))
{
BinaryReader Reader = new BinaryReader(MS);
int DataSize = Reader.ReadInt32();
int DataOffset = Reader.ReadInt32();
int ObjsSize = Reader.ReadInt32();
int ObjsOffset = Reader.ReadInt32();
MS.Seek(DataOffset - 0x10, SeekOrigin.Current);
return Reader.ReadBytes(DataSize);
}
}
public static byte[] MakeParcel(byte[] Data, byte[] Objs)
{
if (Data == null)
{
throw new ArgumentNullException(nameof(Data));
}
if (Objs == null)
{
throw new ArgumentNullException(nameof(Objs));
}
using (MemoryStream MS = new MemoryStream())
{
BinaryWriter Writer = new BinaryWriter(MS);
Writer.Write(Data.Length);
Writer.Write(0x10);
Writer.Write(Objs.Length);
Writer.Write(Data.Length + 0x10);
Writer.Write(Data);
Writer.Write(Objs);
return MS.ToArray();
}
}
}
}