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* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines
10 lines
No EOL
182 B
C#
10 lines
No EOL
182 B
C#
namespace Ryujinx.Audio.Adpcm
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{
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public class AdpcmDecoderContext
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{
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public short[] Coefficients;
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public short History0;
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public short History1;
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}
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} |