mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-08-18 06:38:42 +02:00
122 lines
2.7 KiB
C#
122 lines
2.7 KiB
C#
using Ryujinx.Audio;
|
|
using Ryujinx.Graphics;
|
|
using Ryujinx.Graphics.Gal;
|
|
using Ryujinx.HLE.FileSystem;
|
|
using Ryujinx.HLE.HOS;
|
|
using Ryujinx.HLE.Input;
|
|
using Ryujinx.HLE.Memory;
|
|
using System;
|
|
using System.Threading;
|
|
|
|
namespace Ryujinx.HLE
|
|
{
|
|
public class Switch : IDisposable
|
|
{
|
|
internal IAalOutput AudioOut { get; private set; }
|
|
|
|
internal DeviceMemory Memory { get; private set; }
|
|
|
|
internal NvGpu Gpu { get; private set; }
|
|
|
|
internal VirtualFileSystem FileSystem { get; private set; }
|
|
|
|
public Horizon System { get; private set; }
|
|
|
|
public PerformanceStatistics Statistics { get; private set; }
|
|
|
|
public Hid Hid { get; private set; }
|
|
|
|
public bool EnableDeviceVsync { get; set; } = true;
|
|
|
|
public AutoResetEvent VsyncEvent { get; private set; }
|
|
|
|
public event EventHandler Finish;
|
|
|
|
public Switch(IGalRenderer Renderer, IAalOutput AudioOut)
|
|
{
|
|
if (Renderer == null)
|
|
{
|
|
throw new ArgumentNullException(nameof(Renderer));
|
|
}
|
|
|
|
if (AudioOut == null)
|
|
{
|
|
throw new ArgumentNullException(nameof(AudioOut));
|
|
}
|
|
|
|
this.AudioOut = AudioOut;
|
|
|
|
Memory = new DeviceMemory();
|
|
|
|
Gpu = new NvGpu(Renderer);
|
|
|
|
FileSystem = new VirtualFileSystem();
|
|
|
|
System = new Horizon(this);
|
|
|
|
Statistics = new PerformanceStatistics();
|
|
|
|
Hid = new Hid(this, System.HidSharedMem.PA);
|
|
|
|
VsyncEvent = new AutoResetEvent(true);
|
|
}
|
|
|
|
public void LoadCart(string ExeFsDir, string RomFsFile = null)
|
|
{
|
|
System.LoadCart(ExeFsDir, RomFsFile);
|
|
}
|
|
|
|
public void LoadXci(string XciFile)
|
|
{
|
|
System.LoadXci(XciFile);
|
|
}
|
|
|
|
public void LoadNca(string NcaFile)
|
|
{
|
|
System.LoadNca(NcaFile);
|
|
}
|
|
|
|
public void LoadNsp(string NspFile)
|
|
{
|
|
System.LoadNsp(NspFile);
|
|
}
|
|
|
|
public void LoadProgram(string FileName)
|
|
{
|
|
System.LoadProgram(FileName);
|
|
}
|
|
|
|
public bool WaitFifo()
|
|
{
|
|
return Gpu.Fifo.Event.WaitOne(8);
|
|
}
|
|
|
|
public void ProcessFrame()
|
|
{
|
|
Gpu.Fifo.DispatchCalls();
|
|
}
|
|
|
|
internal void Unload()
|
|
{
|
|
FileSystem.Dispose();
|
|
|
|
Memory.Dispose();
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
}
|
|
|
|
protected virtual void Dispose(bool Disposing)
|
|
{
|
|
if (Disposing)
|
|
{
|
|
System.Dispose();
|
|
|
|
VsyncEvent.Dispose();
|
|
}
|
|
}
|
|
}
|
|
}
|