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* Initial fixes for last release of libnx For now, the framebuffer aren't okay but it will not crash/ * Improve code reaadability in NvFlinger parsing * Make surfaces access more userfriendly * Add ColorFormat * Fix code style in ColorFormat.cs * Add multiple framebuffer support in nvnflinger This fix libnx console rendering * Move ReadStruct/WriteStruct to Ryujinx.Common * fix the last nit * Fix inverted color for R5G6B5 Also add some other format that libnx might uses. * Remove hardcoded BlockHeight in nvflinger |
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.. | ||
Gal | ||
Graphics3d | ||
Memory | ||
VDec | ||
Vic | ||
CdmaProcessor.cs | ||
ChClassId.cs | ||
ChCommandEntry.cs | ||
ChSubmissionMode.cs | ||
DmaPusher.cs | ||
GpuMethodCall.cs | ||
GpuResourceManager.cs | ||
GraphicsConfig.cs | ||
NvGpu.cs | ||
QuadHelper.cs | ||
Ryujinx.Graphics.csproj |