.. |
Gal
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Force cache to remove entries when memory usage exceeds a given threshold (#492)
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2018-11-14 23:22:02 +01:00 |
Memory
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Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
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2018-10-30 22:43:02 -03:00 |
Texture
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Add BGR5A1 Image Format (#495)
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2018-11-11 02:27:06 -02:00 |
GpuResourceManager.cs
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Fix multiple rendertargets (#427)
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2018-09-26 00:55:30 +02:00 |
GraphicsConfig.cs
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Add config key to dump shaders in local directory (#265)
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2018-07-15 19:37:27 -03:00 |
INvGpuEngine.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
MacroInterpreter.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
NvGpu.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuBufferType.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuEngine.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuEngine2d.cs
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Crop instead of resizing on 2d engine texture copies (#482)
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2018-10-27 18:46:17 +00:00 |
NvGpuEngine2dReg.cs
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Crop instead of resizing on 2d engine texture copies (#482)
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2018-10-27 18:46:17 +00:00 |
NvGpuEngine3d.cs
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Initialize blend registers with default values (#497)
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2018-11-14 22:50:31 +01:00 |
NvGpuEngine3dReg.cs
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Implment common and independent blend properly (fixes #458) (#485)
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2018-11-01 01:22:24 -03:00 |
NvGpuEngineM2mf.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuEngineM2mfReg.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuEngineP2mf.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuEngineP2mfReg.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuFifo.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuFifoMeth.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
NvGpuMethod.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
QuadHelper.cs
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Quads, QuadStrip, const attributes and half-float attributes support (#447)
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2018-10-13 01:37:01 +00:00 |
Ryujinx.Graphics.csproj
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Move logging to Ryujinx.Common and make it a static class (#413)
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2018-10-17 14:15:50 -03:00 |
ValueRange.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
ValueRangeSet.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |