Ryujinx/Ryujinx.Graphics.Shader/Decoders/OpCodeBranchPop.cs
gdkchan b9200dd734
Support conditional on BRK and SYNC shader instructions (#1878)
* Support conditional on BRK and SYNC shader instructions

* Add TODO comment and bump cache version
2021-01-08 22:55:55 -03:00

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574 B
C#

using Ryujinx.Graphics.Shader.Instructions;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodeBranchPop : OpCodeConditional
{
public Dictionary<OpCodePush, int> Targets { get; }
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeBranchPop(emitter, address, opCode);
public OpCodeBranchPop(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
{
Targets = new Dictionary<OpCodePush, int>();
}
}
}