Ryujinx/Ryujinx.Graphics.Shader
2020-01-09 02:13:00 +01:00
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CodeGen Revert "Simplify shader uniform buffer access codegen" 2020-01-09 02:13:00 +01:00
Decoders Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests 2020-01-09 02:13:00 +01:00
Instructions Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests 2020-01-09 02:13:00 +01:00
IntermediateRepresentation Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
StructuredIr Fix regression on load/store local (wrong type) 2020-01-09 02:13:00 +01:00
Translation Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests 2020-01-09 02:13:00 +01:00
BufferDescriptor.cs Initial work 2020-01-09 02:13:00 +01:00
DefineNames.cs Initial work 2020-01-09 02:13:00 +01:00
InterpolationQualifier.cs Initial work 2020-01-09 02:13:00 +01:00
OutputTopology.cs Initial work 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Shader.csproj Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
SamplerType.cs Make the shader translator more error resilient (part 2) 2020-01-09 02:13:00 +01:00
ShaderConfig.cs Remove TranslatorConfig struct 2020-01-09 02:13:00 +01:00
ShaderHeader.cs Initial work 2020-01-09 02:13:00 +01:00
ShaderProgram.cs Add partial support for the BRX shader instruction 2020-01-09 02:13:00 +01:00
ShaderProgramInfo.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00
ShaderStage.cs Initial work 2020-01-09 02:13:00 +01:00
TextureDescriptor.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00