8b685b12f0
* Implement SvcWaitForAddress 0x34 Currently needed by Sonic Mania Plus * Fix mistake * read-decrement-write locked
112 lines
3.6 KiB
C#
112 lines
3.6 KiB
C#
using ChocolArm64.Memory;
|
|
using ChocolArm64.State;
|
|
using Ryujinx.HLE.OsHle.Handles;
|
|
|
|
using static Ryujinx.HLE.OsHle.ErrorCode;
|
|
|
|
namespace Ryujinx.HLE.OsHle.Kernel
|
|
{
|
|
static class AddressArbiter
|
|
{
|
|
static ulong WaitForAddress(Process Process, AThreadState ThreadState, long Address, ulong Timeout)
|
|
{
|
|
KThread CurrentThread = Process.GetThread(ThreadState.Tpidr);
|
|
|
|
Process.Scheduler.SetReschedule(CurrentThread.ProcessorId);
|
|
|
|
CurrentThread.ArbiterWaitAddress = Address;
|
|
CurrentThread.ArbiterSignaled = false;
|
|
|
|
Process.Scheduler.EnterWait(CurrentThread, NsTimeConverter.GetTimeMs(Timeout));
|
|
|
|
if (!CurrentThread.ArbiterSignaled)
|
|
{
|
|
return MakeError(ErrorModule.Kernel, KernelErr.Timeout);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public static ulong WaitForAddressIfLessThan(Process Process,
|
|
AThreadState ThreadState,
|
|
AMemory Memory,
|
|
long Address,
|
|
int Value,
|
|
ulong Timeout,
|
|
bool ShouldDecrement)
|
|
{
|
|
Memory.SetExclusive(ThreadState, Address);
|
|
|
|
int CurrentValue = Memory.ReadInt32(Address);
|
|
|
|
while (true)
|
|
{
|
|
if (Memory.TestExclusive(ThreadState, Address))
|
|
{
|
|
if (CurrentValue < Value)
|
|
{
|
|
if (ShouldDecrement)
|
|
{
|
|
Memory.WriteInt32(Address, CurrentValue - 1);
|
|
}
|
|
|
|
Memory.ClearExclusiveForStore(ThreadState);
|
|
}
|
|
else
|
|
{
|
|
Memory.ClearExclusiveForStore(ThreadState);
|
|
|
|
return MakeError(ErrorModule.Kernel, KernelErr.InvalidState);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
Memory.SetExclusive(ThreadState, Address);
|
|
|
|
CurrentValue = Memory.ReadInt32(Address);
|
|
}
|
|
|
|
if (Timeout == 0)
|
|
{
|
|
return MakeError(ErrorModule.Kernel, KernelErr.Timeout);
|
|
}
|
|
|
|
return WaitForAddress(Process, ThreadState, Address, Timeout);
|
|
}
|
|
|
|
public static ulong WaitForAddressIfEqual(Process Process,
|
|
AThreadState ThreadState,
|
|
AMemory Memory,
|
|
long Address,
|
|
int Value,
|
|
ulong Timeout)
|
|
{
|
|
if (Memory.ReadInt32(Address) != Value)
|
|
{
|
|
return MakeError(ErrorModule.Kernel, KernelErr.InvalidState);
|
|
}
|
|
|
|
if (Timeout == 0)
|
|
{
|
|
return MakeError(ErrorModule.Kernel, KernelErr.Timeout);
|
|
}
|
|
|
|
return WaitForAddress(Process, ThreadState, Address, Timeout);
|
|
}
|
|
}
|
|
|
|
enum ArbitrationType : int
|
|
{
|
|
WaitIfLessThan,
|
|
DecrementAndWaitIfLessThan,
|
|
WaitIfEqual
|
|
}
|
|
|
|
enum SignalType : int
|
|
{
|
|
Signal,
|
|
IncrementAndSignalIfEqual,
|
|
ModifyByWaitingCountAndSignalIfEqual
|
|
}
|
|
}
|