Ryujinx/Ryujinx.Graphics.Vic/Types/ClearRectStruct.cs
gdkchan 08831eecf7
IPC refactor part 3+4: New server HIPC message processor (#4188)
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization

* Make types match on calls to AlignUp/AlignDown

* Formatting

* Address some PR feedback

* Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations

* Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory

* Implement EventType

* Address more PR feedback

* Log request processing errors since they are not normal

* Rename waitable to multiwait and add missing lock

* PR feedback

* Ac_K PR feedback
2023-01-04 23:15:45 +01:00

21 lines
769 B
C#

using Ryujinx.Common.Utilities;
namespace Ryujinx.Graphics.Vic.Types
{
struct ClearRectStruct
{
#pragma warning disable CS0649
private long _word0;
private long _word1;
#pragma warning restore CS0649
public int ClearRect0Left => (int)_word0.Extract(0, 14);
public int ClearRect0Right => (int)_word0.Extract(16, 14);
public int ClearRect0Top => (int)_word0.Extract(32, 14);
public int ClearRect0Bottom => (int)_word0.Extract(48, 14);
public int ClearRect1Left => (int)_word1.Extract(64, 14);
public int ClearRect1Right => (int)_word1.Extract(80, 14);
public int ClearRect1Top => (int)_word1.Extract(96, 14);
public int ClearRect1Bottom => (int)_word1.Extract(112, 14);
}
}