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* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
25 lines
701 B
C#
25 lines
701 B
C#
namespace ARMeilleure.Decoders
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{
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class OpCodeBImmCond : OpCodeBImm, IOpCodeCond
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{
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public Condition Cond { get; }
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public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeBImmCond(inst, address, opCode);
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public OpCodeBImmCond(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
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{
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int o0 = (opCode >> 4) & 1;
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if (o0 != 0)
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{
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Instruction = InstDescriptor.Undefined;
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return;
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}
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Cond = (Condition)(opCode & 0xf);
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Immediate = (long)address + DecoderHelper.DecodeImmS19_2(opCode);
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}
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}
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} |