Ryujinx/ARMeilleure/Decoders/OpCode32SimdRegElem.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

30 lines
1.1 KiB
C#

namespace ARMeilleure.Decoders
{
class OpCode32SimdRegElem : OpCode32SimdReg
{
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdRegElem(inst, address, opCode);
public OpCode32SimdRegElem(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
Q = ((opCode >> 24) & 0x1) != 0;
F = ((opCode >> 8) & 0x1) != 0;
Size = (opCode >> 20) & 0x3;
RegisterSize = Q ? RegisterSize.Simd128 : RegisterSize.Simd64;
if (Size == 1)
{
Vm = ((opCode >> 3) & 0x1) | ((opCode >> 4) & 0x2) | ((opCode << 2) & 0x1c);
}
else /* if (Size == 2) */
{
Vm = ((opCode >> 5) & 0x1) | ((opCode << 1) & 0x1e);
}
if (GetType() == typeof(OpCode32SimdRegElem) && DecoderHelper.VectorArgumentsInvalid(Q, Vd, Vn) || Size == 0 || (Size == 1 && F))
{
Instruction = InstDescriptor.Undefined;
}
}
}
}