c6d82209ab
* Vertex Buffer Alignment part 1 * Update CacheByRange * Add Stride Change compute shader, fix storage buffers in helpers * An AMD exclusive * Reword * Change rules - stride conversion when attrs misalign * Fix stupid mistake * Fix background pipeline compile * Improve a few things. * Fix some feedback * Address Feedback (the shader binary didn't change when i changed the source to use the subgroup size) * Fix bug where rewritten buffer would be disposed instantly.
597 lines
23 KiB
C#
597 lines
23 KiB
C#
using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Silk.NET.Vulkan;
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using Silk.NET.Vulkan.Extensions.EXT;
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using Silk.NET.Vulkan.Extensions.KHR;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.Vulkan
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{
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public unsafe static class VulkanInitialization
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{
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private const uint InvalidIndex = uint.MaxValue;
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private const string AppName = "Ryujinx.Graphics.Vulkan";
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private const int QueuesCount = 2;
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public static string[] DesirableExtensions { get; } = new string[]
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{
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ExtConditionalRendering.ExtensionName,
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ExtExtendedDynamicState.ExtensionName,
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KhrDrawIndirectCount.ExtensionName,
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KhrPushDescriptor.ExtensionName,
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"VK_EXT_custom_border_color",
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"VK_EXT_descriptor_indexing", // Enabling this works around an issue with disposed buffer bindings on RADV.
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"VK_EXT_fragment_shader_interlock",
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"VK_EXT_index_type_uint8",
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"VK_EXT_robustness2",
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"VK_KHR_shader_float16_int8",
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"VK_EXT_shader_subgroup_ballot",
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"VK_EXT_subgroup_size_control",
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"VK_NV_geometry_shader_passthrough"
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};
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public static string[] RequiredExtensions { get; } = new string[]
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{
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KhrSwapchain.ExtensionName,
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"VK_EXT_shader_subgroup_vote",
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ExtTransformFeedback.ExtensionName
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};
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private static string[] _excludedMessages = new string[]
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{
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// NOTE: Done on purpose right now.
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"UNASSIGNED-CoreValidation-Shader-OutputNotConsumed",
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// TODO: Figure out if fixable
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"VUID-vkCmdDrawIndexed-None-04584",
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// TODO: Might be worth looking into making this happy to possibly optimize copies.
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"UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout",
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// TODO: Fix this, it's causing too much noise right now.
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"VUID-VkSubpassDependency-srcSubpass-00867"
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};
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internal static Instance CreateInstance(Vk api, GraphicsDebugLevel logLevel, string[] requiredExtensions, out ExtDebugReport debugReport, out DebugReportCallbackEXT debugReportCallback)
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{
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var enabledLayers = new List<string>();
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void AddAvailableLayer(string layerName)
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{
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uint layerPropertiesCount;
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api.EnumerateInstanceLayerProperties(&layerPropertiesCount, null).ThrowOnError();
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LayerProperties[] layerProperties = new LayerProperties[layerPropertiesCount];
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fixed (LayerProperties* pLayerProperties = layerProperties)
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{
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api.EnumerateInstanceLayerProperties(&layerPropertiesCount, layerProperties).ThrowOnError();
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for (int i = 0; i < layerPropertiesCount; i++)
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{
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string currentLayerName = Marshal.PtrToStringAnsi((IntPtr)pLayerProperties[i].LayerName);
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if (currentLayerName == layerName)
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{
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enabledLayers.Add(layerName);
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return;
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}
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}
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}
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Logger.Warning?.Print(LogClass.Gpu, $"Missing layer {layerName}");
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}
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if (logLevel != GraphicsDebugLevel.None)
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{
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AddAvailableLayer("VK_LAYER_KHRONOS_validation");
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}
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var enabledExtensions = requiredExtensions.Append(ExtDebugReport.ExtensionName).ToArray();
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var appName = Marshal.StringToHGlobalAnsi(AppName);
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var applicationInfo = new ApplicationInfo
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{
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PApplicationName = (byte*)appName,
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ApplicationVersion = 1,
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PEngineName = (byte*)appName,
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EngineVersion = 1,
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ApiVersion = Vk.Version12.Value
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};
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IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
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IntPtr* ppEnabledLayers = stackalloc IntPtr[enabledLayers.Count];
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for (int i = 0; i < enabledExtensions.Length; i++)
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{
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ppEnabledExtensions[i] = Marshal.StringToHGlobalAnsi(enabledExtensions[i]);
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}
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for (int i = 0; i < enabledLayers.Count; i++)
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{
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ppEnabledLayers[i] = Marshal.StringToHGlobalAnsi(enabledLayers[i]);
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}
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var instanceCreateInfo = new InstanceCreateInfo
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{
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SType = StructureType.InstanceCreateInfo,
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PApplicationInfo = &applicationInfo,
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PpEnabledExtensionNames = (byte**)ppEnabledExtensions,
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PpEnabledLayerNames = (byte**)ppEnabledLayers,
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EnabledExtensionCount = (uint)enabledExtensions.Length,
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EnabledLayerCount = (uint)enabledLayers.Count
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};
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api.CreateInstance(in instanceCreateInfo, null, out var instance).ThrowOnError();
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Marshal.FreeHGlobal(appName);
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for (int i = 0; i < enabledExtensions.Length; i++)
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{
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Marshal.FreeHGlobal(ppEnabledExtensions[i]);
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}
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for (int i = 0; i < enabledLayers.Count; i++)
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{
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Marshal.FreeHGlobal(ppEnabledLayers[i]);
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}
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CreateDebugCallbacks(api, logLevel, instance, out debugReport, out debugReportCallback);
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return instance;
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}
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private unsafe static uint DebugReport(
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uint flags,
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DebugReportObjectTypeEXT objectType,
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ulong @object,
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nuint location,
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int messageCode,
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byte* layerPrefix,
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byte* message,
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void* userData)
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{
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var msg = Marshal.PtrToStringAnsi((IntPtr)message);
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foreach (string excludedMessagePart in _excludedMessages)
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{
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if (msg.Contains(excludedMessagePart))
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{
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return 0;
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}
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}
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DebugReportFlagsEXT debugFlags = (DebugReportFlagsEXT)flags;
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if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportErrorBitExt))
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{
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Logger.Error?.Print(LogClass.Gpu, msg);
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//throw new Exception(msg);
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}
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else if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportWarningBitExt))
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{
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Logger.Warning?.Print(LogClass.Gpu, msg);
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}
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else if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportInformationBitExt))
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{
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Logger.Info?.Print(LogClass.Gpu, msg);
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}
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else if (debugFlags.HasFlag(DebugReportFlagsEXT.DebugReportPerformanceWarningBitExt))
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{
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Logger.Warning?.Print(LogClass.Gpu, msg);
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}
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else
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{
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Logger.Debug?.Print(LogClass.Gpu, msg);
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}
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return 0;
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}
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internal static PhysicalDevice FindSuitablePhysicalDevice(Vk api, Instance instance, SurfaceKHR surface, string preferredGpuId)
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{
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uint physicalDeviceCount;
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api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, null).ThrowOnError();
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PhysicalDevice[] physicalDevices = new PhysicalDevice[physicalDeviceCount];
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fixed (PhysicalDevice* pPhysicalDevices = physicalDevices)
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{
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api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, pPhysicalDevices).ThrowOnError();
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}
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// First we try to pick the the user preferred GPU.
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for (int i = 0; i < physicalDevices.Length; i++)
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{
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if (IsPreferredAndSuitableDevice(api, physicalDevices[i], surface, preferredGpuId))
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{
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return physicalDevices[i];
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}
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}
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// If we fail to do that, just use the first compatible GPU.
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for (int i = 0; i < physicalDevices.Length; i++)
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{
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if (IsSuitableDevice(api, physicalDevices[i], surface))
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{
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return physicalDevices[i];
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}
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}
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throw new VulkanException("Initialization failed, none of the available GPUs meets the minimum requirements.");
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}
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internal static DeviceInfo[] GetSuitablePhysicalDevices(Vk api)
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{
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var appName = Marshal.StringToHGlobalAnsi(AppName);
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var applicationInfo = new ApplicationInfo
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{
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PApplicationName = (byte*)appName,
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ApplicationVersion = 1,
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PEngineName = (byte*)appName,
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EngineVersion = 1,
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ApiVersion = Vk.Version12.Value
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};
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var instanceCreateInfo = new InstanceCreateInfo
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{
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SType = StructureType.InstanceCreateInfo,
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PApplicationInfo = &applicationInfo,
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PpEnabledExtensionNames = null,
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PpEnabledLayerNames = null,
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EnabledExtensionCount = 0,
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EnabledLayerCount = 0
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};
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api.CreateInstance(in instanceCreateInfo, null, out var instance).ThrowOnError();
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Marshal.FreeHGlobal(appName);
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uint physicalDeviceCount;
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api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, null).ThrowOnError();
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PhysicalDevice[] physicalDevices = new PhysicalDevice[physicalDeviceCount];
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fixed (PhysicalDevice* pPhysicalDevices = physicalDevices)
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{
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api.EnumeratePhysicalDevices(instance, &physicalDeviceCount, pPhysicalDevices).ThrowOnError();
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}
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DeviceInfo[] devices = new DeviceInfo[physicalDevices.Length];
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for (int i = 0; i < physicalDevices.Length; i++)
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{
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var physicalDevice = physicalDevices[i];
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api.GetPhysicalDeviceProperties(physicalDevice, out var properties);
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devices[i] = new DeviceInfo(
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StringFromIdPair(properties.VendorID, properties.DeviceID),
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VendorUtils.GetNameFromId(properties.VendorID),
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Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName),
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properties.DeviceType == PhysicalDeviceType.DiscreteGpu);
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}
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api.DestroyInstance(instance, null);
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return devices;
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}
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public static string StringFromIdPair(uint vendorId, uint deviceId)
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{
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return $"0x{vendorId:X}_0x{deviceId:X}";
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}
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private static bool IsPreferredAndSuitableDevice(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface, string preferredGpuId)
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{
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api.GetPhysicalDeviceProperties(physicalDevice, out var properties);
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if (StringFromIdPair(properties.VendorID, properties.DeviceID) != preferredGpuId)
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{
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return false;
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}
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return IsSuitableDevice(api, physicalDevice, surface);
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}
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private static bool IsSuitableDevice(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface)
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{
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int extensionMatches = 0;
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uint propertiesCount;
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api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, null).ThrowOnError();
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ExtensionProperties[] extensionProperties = new ExtensionProperties[propertiesCount];
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fixed (ExtensionProperties* pExtensionProperties = extensionProperties)
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{
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api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, pExtensionProperties).ThrowOnError();
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for (int i = 0; i < propertiesCount; i++)
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{
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string extensionName = Marshal.PtrToStringAnsi((IntPtr)pExtensionProperties[i].ExtensionName);
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if (RequiredExtensions.Contains(extensionName))
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{
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extensionMatches++;
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}
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}
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}
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return extensionMatches == RequiredExtensions.Length && FindSuitableQueueFamily(api, physicalDevice, surface, out _) != InvalidIndex;
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}
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internal static uint FindSuitableQueueFamily(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface, out uint queueCount)
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{
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const QueueFlags RequiredFlags = QueueFlags.QueueGraphicsBit | QueueFlags.QueueComputeBit;
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var khrSurface = new KhrSurface(api.Context);
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uint propertiesCount;
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api.GetPhysicalDeviceQueueFamilyProperties(physicalDevice, &propertiesCount, null);
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QueueFamilyProperties[] properties = new QueueFamilyProperties[propertiesCount];
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fixed (QueueFamilyProperties* pProperties = properties)
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{
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api.GetPhysicalDeviceQueueFamilyProperties(physicalDevice, &propertiesCount, pProperties);
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}
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for (uint index = 0; index < propertiesCount; index++)
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{
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var queueFlags = properties[index].QueueFlags;
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khrSurface.GetPhysicalDeviceSurfaceSupport(physicalDevice, index, surface, out var surfaceSupported).ThrowOnError();
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if (queueFlags.HasFlag(RequiredFlags) && surfaceSupported)
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{
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queueCount = properties[index].QueueCount;
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return index;
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}
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}
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queueCount = 0;
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return InvalidIndex;
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}
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public static Device CreateDevice(Vk api, PhysicalDevice physicalDevice, uint queueFamilyIndex, string[] supportedExtensions, uint queueCount)
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{
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if (queueCount > QueuesCount)
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{
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queueCount = QueuesCount;
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}
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float* queuePriorities = stackalloc float[(int)queueCount];
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for (int i = 0; i < queueCount; i++)
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{
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queuePriorities[i] = 1f;
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}
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var queueCreateInfo = new DeviceQueueCreateInfo()
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{
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SType = StructureType.DeviceQueueCreateInfo,
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QueueFamilyIndex = queueFamilyIndex,
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QueueCount = queueCount,
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PQueuePriorities = queuePriorities
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};
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api.GetPhysicalDeviceProperties(physicalDevice, out var properties);
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bool useRobustBufferAccess = VendorUtils.FromId(properties.VendorID) == Vendor.Nvidia;
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var supportedFeatures = api.GetPhysicalDeviceFeature(physicalDevice);
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var features = new PhysicalDeviceFeatures()
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{
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DepthBiasClamp = true,
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DepthClamp = true,
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DualSrcBlend = true,
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FragmentStoresAndAtomics = true,
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GeometryShader = true,
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ImageCubeArray = true,
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IndependentBlend = true,
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LogicOp = true,
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MultiViewport = true,
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PipelineStatisticsQuery = true,
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SamplerAnisotropy = true,
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ShaderClipDistance = true,
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ShaderFloat64 = supportedFeatures.ShaderFloat64,
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ShaderImageGatherExtended = true,
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// ShaderStorageImageReadWithoutFormat = true,
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// ShaderStorageImageWriteWithoutFormat = true,
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TessellationShader = true,
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VertexPipelineStoresAndAtomics = true,
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RobustBufferAccess = useRobustBufferAccess
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};
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void* pExtendedFeatures = null;
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var featuresTransformFeedback = new PhysicalDeviceTransformFeedbackFeaturesEXT()
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{
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SType = StructureType.PhysicalDeviceTransformFeedbackFeaturesExt,
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PNext = pExtendedFeatures,
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TransformFeedback = true
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};
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pExtendedFeatures = &featuresTransformFeedback;
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var featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
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{
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SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
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PNext = pExtendedFeatures,
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NullDescriptor = true
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};
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pExtendedFeatures = &featuresRobustness2;
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var featuresExtendedDynamicState = new PhysicalDeviceExtendedDynamicStateFeaturesEXT()
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{
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SType = StructureType.PhysicalDeviceExtendedDynamicStateFeaturesExt,
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PNext = pExtendedFeatures,
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ExtendedDynamicState = supportedExtensions.Contains(ExtExtendedDynamicState.ExtensionName)
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};
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pExtendedFeatures = &featuresExtendedDynamicState;
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var featuresVk11 = new PhysicalDeviceVulkan11Features()
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{
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SType = StructureType.PhysicalDeviceVulkan11Features,
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PNext = pExtendedFeatures,
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ShaderDrawParameters = true
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};
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pExtendedFeatures = &featuresVk11;
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var featuresVk12 = new PhysicalDeviceVulkan12Features()
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{
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SType = StructureType.PhysicalDeviceVulkan12Features,
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PNext = pExtendedFeatures,
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DescriptorIndexing = supportedExtensions.Contains("VK_EXT_descriptor_indexing"),
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DrawIndirectCount = supportedExtensions.Contains(KhrDrawIndirectCount.ExtensionName)
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};
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pExtendedFeatures = &featuresVk12;
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PhysicalDeviceIndexTypeUint8FeaturesEXT featuresIndexU8;
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if (supportedExtensions.Contains("VK_EXT_index_type_uint8"))
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{
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featuresIndexU8 = new PhysicalDeviceIndexTypeUint8FeaturesEXT()
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{
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SType = StructureType.PhysicalDeviceIndexTypeUint8FeaturesExt,
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PNext = pExtendedFeatures,
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IndexTypeUint8 = true
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};
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pExtendedFeatures = &featuresIndexU8;
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}
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PhysicalDeviceFragmentShaderInterlockFeaturesEXT featuresFragmentShaderInterlock;
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if (supportedExtensions.Contains("VK_EXT_fragment_shader_interlock"))
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{
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featuresFragmentShaderInterlock = new PhysicalDeviceFragmentShaderInterlockFeaturesEXT()
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{
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SType = StructureType.PhysicalDeviceFragmentShaderInterlockFeaturesExt,
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PNext = pExtendedFeatures,
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FragmentShaderPixelInterlock = true
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};
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pExtendedFeatures = &featuresFragmentShaderInterlock;
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}
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PhysicalDeviceSubgroupSizeControlFeaturesEXT featuresSubgroupSizeControl;
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if (supportedExtensions.Contains("VK_EXT_subgroup_size_control"))
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{
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featuresSubgroupSizeControl = new PhysicalDeviceSubgroupSizeControlFeaturesEXT()
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{
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SType = StructureType.PhysicalDeviceSubgroupSizeControlFeaturesExt,
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PNext = pExtendedFeatures,
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SubgroupSizeControl = true
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};
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pExtendedFeatures = &featuresSubgroupSizeControl;
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}
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var enabledExtensions = RequiredExtensions.Union(DesirableExtensions.Intersect(supportedExtensions)).ToArray();
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IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
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for (int i = 0; i < enabledExtensions.Length; i++)
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{
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ppEnabledExtensions[i] = Marshal.StringToHGlobalAnsi(enabledExtensions[i]);
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}
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var deviceCreateInfo = new DeviceCreateInfo()
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{
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SType = StructureType.DeviceCreateInfo,
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PNext = pExtendedFeatures,
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QueueCreateInfoCount = 1,
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PQueueCreateInfos = &queueCreateInfo,
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PpEnabledExtensionNames = (byte**)ppEnabledExtensions,
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EnabledExtensionCount = (uint)enabledExtensions.Length,
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PEnabledFeatures = &features
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};
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api.CreateDevice(physicalDevice, in deviceCreateInfo, null, out var device).ThrowOnError();
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for (int i = 0; i < enabledExtensions.Length; i++)
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{
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Marshal.FreeHGlobal(ppEnabledExtensions[i]);
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}
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return device;
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}
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public static string[] GetSupportedExtensions(Vk api, PhysicalDevice physicalDevice)
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{
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uint propertiesCount;
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api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, null).ThrowOnError();
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ExtensionProperties[] extensionProperties = new ExtensionProperties[propertiesCount];
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fixed (ExtensionProperties* pExtensionProperties = extensionProperties)
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{
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api.EnumerateDeviceExtensionProperties(physicalDevice, (byte*)null, &propertiesCount, pExtensionProperties).ThrowOnError();
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}
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return extensionProperties.Select(x => Marshal.PtrToStringAnsi((IntPtr)x.ExtensionName)).ToArray();
|
|
}
|
|
|
|
internal static CommandBufferPool CreateCommandBufferPool(Vk api, Device device, Queue queue, object queueLock, uint queueFamilyIndex)
|
|
{
|
|
return new CommandBufferPool(api, device, queue, queueLock, queueFamilyIndex);
|
|
}
|
|
|
|
internal unsafe static void CreateDebugCallbacks(
|
|
Vk api,
|
|
GraphicsDebugLevel logLevel,
|
|
Instance instance,
|
|
out ExtDebugReport debugReport,
|
|
out DebugReportCallbackEXT debugReportCallback)
|
|
{
|
|
debugReport = default;
|
|
|
|
if (logLevel != GraphicsDebugLevel.None)
|
|
{
|
|
if (!api.TryGetInstanceExtension(instance, out debugReport))
|
|
{
|
|
debugReportCallback = default;
|
|
return;
|
|
}
|
|
|
|
var flags = logLevel switch
|
|
{
|
|
GraphicsDebugLevel.Error => DebugReportFlagsEXT.DebugReportErrorBitExt,
|
|
GraphicsDebugLevel.Slowdowns => DebugReportFlagsEXT.DebugReportErrorBitExt | DebugReportFlagsEXT.DebugReportPerformanceWarningBitExt,
|
|
GraphicsDebugLevel.All => DebugReportFlagsEXT.DebugReportInformationBitExt |
|
|
DebugReportFlagsEXT.DebugReportWarningBitExt |
|
|
DebugReportFlagsEXT.DebugReportPerformanceWarningBitExt |
|
|
DebugReportFlagsEXT.DebugReportErrorBitExt |
|
|
DebugReportFlagsEXT.DebugReportDebugBitExt,
|
|
_ => throw new ArgumentException($"Invalid log level \"{logLevel}\".")
|
|
};
|
|
var debugReportCallbackCreateInfo = new DebugReportCallbackCreateInfoEXT()
|
|
{
|
|
SType = StructureType.DebugReportCallbackCreateInfoExt,
|
|
Flags = flags,
|
|
PfnCallback = new PfnDebugReportCallbackEXT(DebugReport)
|
|
};
|
|
|
|
debugReport.CreateDebugReportCallback(instance, in debugReportCallbackCreateInfo, null, out debugReportCallback).ThrowOnError();
|
|
}
|
|
else
|
|
{
|
|
debugReportCallback = default;
|
|
}
|
|
}
|
|
}
|
|
}
|