mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-09-10 17:58:50 +02:00
* Add initial implementation of the Tamper Machine * Implement Atmosphere opcodes 0, 4 and 9 * Add missing TamperCompilationException class * Implement Atmosphere conditional and loop opcodes 1, 2 and 3 * Inplement input conditional opcode 8 * Add register store opcode A * Implement extended pause/resume opcodes FF0 and FF1 * Implement extended log opcode FFF * Implement extended register conditional opcode C0 * Refactor TamperProgram to an interface * Moved Atmosphere classes to a separate subdirectory * Fix OpProcCtrl class not setting process * Implement extended register save/restore opcodes C1, C2 and C3 * Refactor code emitters to separate classes * Supress memory access errors from the Tamper Machine * Add debug information to tamper register and memory writes * Add block stack check to Atmosphere Cheat compiler * Add handheld input support to Tamper Machine * Fix code styling * Fix build id and cheat case mismatch * Fix invalid immediate size selection * Print build ids of the title * Prevent Tamper Machine from change code regions * Remove Atmosphere namespace * Remove empty cheats from the list * Prevent code modification without disabling the tampering * Fix missing addressing mode in LoadRegisterWithMemory * Fix wrong addressing in RegisterConditional * Add name to the tamper machine thread * Fix code styling
26 lines
713 B
C#
26 lines
713 B
C#
using Ryujinx.HLE.HOS.Services.Hid;
|
|
using Ryujinx.HLE.HOS.Tamper.Operations;
|
|
|
|
namespace Ryujinx.HLE.HOS.Tamper
|
|
{
|
|
class AtmosphereProgram : ITamperProgram
|
|
{
|
|
private Parameter<long> _pressedKeys;
|
|
private IOperation _entryPoint;
|
|
|
|
public ITamperedProcess Process { get; }
|
|
|
|
public AtmosphereProgram(ITamperedProcess process, Parameter<long> pressedKeys, IOperation entryPoint)
|
|
{
|
|
Process = process;
|
|
_pressedKeys = pressedKeys;
|
|
_entryPoint = entryPoint;
|
|
}
|
|
|
|
public void Execute(ControllerKeys pressedKeys)
|
|
{
|
|
_pressedKeys.Value = (long)pressedKeys;
|
|
_entryPoint.Execute();
|
|
}
|
|
}
|
|
}
|