mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-09-11 18:28:50 +02:00
* Logging: Refactor log targets into Ryujinx.Common * Logger: Implement JSON Log Target * Logger: Optimize Console/File logging targets Implement a simple ObjectPool to pool up StringBuilders to avoid causing excessive GCing of gen1/2 items when large amounts of log entries are being generated. We can also pre-determine the async overflow action at initialization time, allowing for an easy optimization in the message enqueue function, avoiding a number of comparisons. * Logger: Implement LogFormatters * Config: Refactor configuration file and loading * Config: Rename to .jsonc to avoid highlighting issues in VSC and GitHub * Resolve style nits * Config: Resolve incorrect default key binding * Config: Also update key binding default in schema * Tidy up namespace imports * Config: Update CONFIG.md to reflect new Config file
36 lines
1 KiB
C#
36 lines
1 KiB
C#
using System.IO;
|
|
using System.Text;
|
|
|
|
namespace Ryujinx.Common.Logging
|
|
{
|
|
public class FileLogTarget : ILogTarget
|
|
{
|
|
private static readonly ObjectPool<StringBuilder> _stringBuilderPool = SharedPools.Default<StringBuilder>();
|
|
|
|
private readonly StreamWriter _logWriter;
|
|
private readonly ILogFormatter _formatter;
|
|
|
|
public FileLogTarget(string path)
|
|
: this(path, FileShare.Read, FileMode.Append)
|
|
{ }
|
|
|
|
public FileLogTarget(string path, FileShare fileShare, FileMode fileMode)
|
|
{
|
|
_logWriter = new StreamWriter(File.Open(path, fileMode, FileAccess.Write, fileShare));
|
|
_formatter = new DefaultLogFormatter();
|
|
}
|
|
|
|
public void Log(object sender, LogEventArgs args)
|
|
{
|
|
_logWriter.WriteLine(_formatter.Format(args));
|
|
_logWriter.Flush();
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_logWriter.WriteLine("---- End of Log ----");
|
|
_logWriter.Flush();
|
|
_logWriter.Dispose();
|
|
}
|
|
}
|
|
}
|