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* Allow printing GL Debug logs with GUI options Improve GL Debugger Make the new option persistent Address gdkchan's comments - Rename enum to GraphicsDebugLevel - Move Debugger Init to Renderer Init - Fix formatting * nit: newlines |
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.. | ||
Image | ||
Queries | ||
Buffer.cs | ||
Constants.cs | ||
Debugger.cs | ||
EnumConversion.cs | ||
FormatInfo.cs | ||
FormatTable.cs | ||
Framebuffer.cs | ||
Handle.cs | ||
HwCapabilities.cs | ||
Pipeline.cs | ||
Program.cs | ||
Renderer.cs | ||
Ryujinx.Graphics.OpenGL.csproj | ||
Shader.cs | ||
VertexArray.cs | ||
VertexBuffer.cs | ||
Window.cs |