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* Implement DrawTexture functionality * Non-NVIDIA support * Disable some features that should not affect draw texture (slow path) * Remove space from shader source * Match 2D engine names * Fix resolution scale and add missing XML docs * Disable transform feedback for draw texture fallback
18 lines
378 B
C#
18 lines
378 B
C#
namespace Ryujinx.Graphics.GAL
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{
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public struct Extents2DF
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{
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public float X1 { get; }
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public float Y1 { get; }
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public float X2 { get; }
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public float Y2 { get; }
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public Extents2DF(float x1, float y1, float x2, float y2)
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{
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X1 = x1;
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Y1 = y1;
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X2 = x2;
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Y2 = y2;
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}
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}
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} |